XCOM 2
EU Aim Rolls
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Uppdatering: 4 apr, 2016 @ 19:44

- Perfect information now shows right before/after shots instead of way too early.
- Added option to turn of EU aim rolls if you only want perfect information/overwatch bypass cover

Uppdatering: 25 mar, 2016 @ 11:24

Fixed a bug where the last patch broke biggest booms

Uppdatering: 24 mar, 2016 @ 23:28

Added option to guarantee hits for indirect shots (such as grenades) (default: on)

Uppdatering: 23 mar, 2016 @ 22:24

Fixed abilities with guarantee crit not properly getting guaranteed crits.

Uppdatering: 18 mar, 2016 @ 20:22

Fixed GuaranteeHits not properly applying +100%

Uppdatering: 18 mar, 2016 @ 19:05

New features:
- Long War perfect information (default: off)
- Show actual rolled values (default: off, requires perfect information option to be on)
- Reaction fire ignores cover (default: off, in XCOM 2, the bug where cover in any direction does apply to overwatch shots is fixed, only covers between attacker and target within 1.5 tiles is applied, this option completely removes that so it makes running overwatch riskier)
- Now affects melee attacks

Uppdatering: 13 mar, 2016 @ 16:25

- Now overrides less classes
- Fixed sectopod's attack
- Now support force overrides for modded abilities that use default.SimpleStandardAim

Uppdatering: 13 mar, 2016 @ 16:24

Uppdatering: 19 feb, 2016 @ 21:24

Added option to allow crits and dodge cancel each other out

Uppdatering: 15 feb, 2016 @ 0:53

Fixed a bug where abilities such as rapid fire is not affected