GameMaker: Studio

GameMaker: Studio

Megaman Dos Remake 2.20B
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Opdatering: 1. mar. 2016 kl. 15:29

-player fix

Opdatering: 1. mar. 2016 kl. 15:09

-editor fix

Opdatering: 1. mar. 2016 kl. 12:40

1.3 = ending it off with bug fixes and a change to endless
-reduced lag on stage start heavily
-fixed random teleporter in custom map player ignoring far away warps entirely
-shield protector enemy now properly patrols instead of being stuck on the edge of the screen
-etanks no longer flag pickup in custom maps
-removed bosses from endless mode, and replaced with more stages, ending up in a boss rush seems to take away a lot of the fun of it
-fixed top and chicken enemies not trying to face the player properly
-fixed a crash when pausing during bitman's first transition
-minor tile fixes in editor
also gets the last workshop only update changes of:
-fixed a tile bug that only happens when you beat the game once, and then play a custom level(or endless mode)
-fixed minor tile issues in endless mode

Opdatering: 1. mar. 2016 kl. 11:57

Opdatering: 29. feb. 2016 kl. 11:36

-minor workshop only update (for now, not wasting 2 hours compiling the standalones for this,maps are still compatable anyway)
-fixed a tile bug that only happens when you beat the game once, and then play a custom level(or endless mode)
-fixed minor tile issues in endless mode

Opdatering: 29. feb. 2016 kl. 11:17

Opdatering: 29. feb. 2016 kl. 8:40

-corrected 1ups in stages that don't gameover giving you 98 lives on pickup

Opdatering: 29. feb. 2016 kl. 6:57

Gaben plz. previous update didn't seem to actually go through.

Opdatering: 29. feb. 2016 kl. 5:59

-screenshot change, apparently I can't do that from here, and need to update to do it.
-rng change in custom room player to be less consistant
-bitman facing direction fix in yyc

Opdatering: 29. feb. 2016 kl. 5:08