Garry's Mod

Garry's Mod

TTT_Bank_b13
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Update: Feb 27, 2016 @ 10:18am

B13 Changelog
Changed major skybox overhaul
Changed updated CEO display
Changed updated outdoors
Changed new skybox texture
Fixed bugs

Update: Feb 20, 2016 @ 1:18pm

B12 Changelog
Added spectator minigame
Added one way shortcut trap to underground
Added when outside locked vault now tells anyone in area where keycard is
Changed credit terminal now takes 30 seconds, down from 45
Changed SWAT team assaults tweaked
Changed map cameras replaced with camera to specator minigame
Changed extended hallway behind lobby
Fixed various bugs
Fixed improved optimzation in lobby significantly
Fixed missing hands?
Removed vault trap that tells where keycard is

Update: Feb 17, 2016 @ 2:10pm

B11 Changelog
Changed balanced snipers
Fixed improved AI navigation
Fixed security gate door issues
Fixed various issues

Update: Feb 15, 2016 @ 2:07pm

B10 Changelog
Added SWAT squads. One squad can be spawned every 90 seconds with traitor objective active.
Added AI nodes everywhere
Added more windows
Added Traitor shortcuts
Added additonal sniper traps to second floor for easier activation
Added SWAT trap in vault to prevent camping
Changed Traitor objective requires Traitor Brand Batteries
Changed moved Traitor objective to CEO office
Fixed various bugs

Update: Feb 13, 2016 @ 1:37pm

B9 Changelog
Added monitor for traitor objective to be more straight forward
Added effects to vault keycard to be easier to find
Added a lot more guns and ammo
Added updates to CEO office
Fixed many bugs
Fixed lights clipping into ceiling in office
Changed redid vault hallway
Changed lighting in many places
Changed vault interior
Changed vault door will no longer insta-kill you, deals lots of damage though

Update: Feb 1, 2016 @ 11:24am

B8 Fix

Update: Feb 1, 2016 @ 10:50am

B8 Changelog
Cha-cha-changes!

Update: Jan 31, 2016 @ 1:24pm

B7 Changelog:
Fixed bugs from b6
Maybe fixed hands?

Update: Jan 31, 2016 @ 12:54pm

B6 Changelog:
Fixed missing hands, probably

Update: Jan 29, 2016 @ 10:30am

B5 Changelog:
Added light on elevator button to confirm it is usable
Fixed elevator not being able to get disabled
Fixed sniper traps not unlocking after 60 seconds
Changed radio chatter is now louder from sniper powerbox
Changed tweaked snipers
Changed elevator now has delay to prevent spamming