Men of War: Assault Squad 2

Men of War: Assault Squad 2

RobZ Realism mod
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Update: Mar 19, 2016 @ 7:53am

Update 1.18.5 hotfix
- Fixed Maus armor
- Fixed engine will not go idle if transmission is broken
- Fixed 120mm mortar arcs
- Edited arcs and view for mortar halftracks to be wider
- Edited spalling so it does not multiply by the shell bouncing around
- Added blastwave damage to tanks vs big shells like karl 600mm, 380mm.. etc..
- Minor changes and bugfixes

Update: Mar 17, 2016 @ 6:03pm

Update 1.18
- added mortar carrier halftracks (ger,brit and us)
- added Stuart I and VI to brit
- added soviet rifle only squad
- added 4 new tank components (gun breech, transmission, horizontal turret drive and vertical gun drive). All can be damaged, repaired and destroyed
- edited crew bailing to not be a permanent kill. The tank will be crewable after a certain time unless it gets broken in the meantime
- edited volksgrenadier skill to be worse, price also changed
- edited karl price and range
- edited 85mm soviet gun penetration
- edited spalling damage and added more variables to the system
- edited accuracy with AP and APC shells (better for AP, worse for APC)
- edited panther's reverse gear to be slower
- edited penetration of the 100mm BS-3 soviet gun
- edited range of 100mm BS-3 soviet gun, 122mm soviet gun and 90mm super pershing
- edited direct firing howitzer ranges and arcs depending on muzzle velocity
- edited some MP prices
- edited goliath so its easier to kill and will never get crew injured
- increased >105mm HE shell damage range
- fixed shells with Cap will no longer shatter
- fixed turning the engine on/off would allow a vehicle to drive with broken tracks
- moved german halftracks with cannons down to the support menu
- bug fixes
- some mission fixes
- minor changes

Update: Feb 20, 2016 @ 5:24am

Update 1.17
- Fixed bullet quant error (finaly)
- Increased MG42 price by 5 MP
- Fixed Ukraine map

Update: Feb 17, 2016 @ 3:49pm

- fixed SS camo will not change if the unit is tagged "texmod_set"

Update: Feb 17, 2016 @ 3:42pm

update 1.16
- made new version to not confuse with the dubble 1.15 update i did
- added 1945/postwar mode to seperate maus and other latewar/postwar tanks that was made in the war but not actually in service in ww2 (IS-3, black prince and centurion)

Update: Feb 17, 2016 @ 1:17pm

small fix
- Made user defined settings have same MP gain as normal games

Update: Feb 17, 2016 @ 7:12am

update 1.15
- Updated some shells and shell textures
- Changed some penetrations (US 90mm APC(APCBC-HE) most noticeable, but others aswell)
- fixed some skirmish issues like blue troops
- changed accuracy for some guns
- changed zeroing accuracy for panther (not veteran)

Update: Feb 12, 2016 @ 1:18am

Update 1.10
- Added skrimish support for all non DLC missions
- Added alot of new textures for SS, Heer and US with correct ranks details and camos
- Added new infantry to squads with the correct ranks (Sergeants and Corporals to US squads and Rottenfuhrer, Unterscharfuhrer and other german ranks to their squads)
- Added SS Schutze infantry (not used in MP)
- Extended veterancy levels from 1-8 to 1-10 and extended all values inbetween 5-10 (this effects weapon level 5-10, so most elites will be slightly worse as base accuracy, but can still earn their way to level 10 which is the old value)
- Fixed fallschirmjäger squad no longer getting StG44 in 1943
- Some changes to AI, but still not fully functional yet
- probably more stuff

Update: Feb 4, 2016 @ 4:14pm

- Fixed so M3 Grant is available in 1941

Update: Feb 4, 2016 @ 3:34pm

- Fixed localization germany (1941-1945) to (1940-1945)