Garry's Mod
Uboa NPCs + SNPCs
Se afișează 31-40 din 107 intrări
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Actualizare: 31 aug. 2016 @ 19:18

Actualizare: 18 aug. 2016 @ 19:00

Bunny is no longer levitating above the ground.

Actualizare: 16 aug. 2016 @ 19:32

Actualizare: 12 aug. 2016 @ 18:23

Teletubbies now fire their MP5 grenades for often.

Removed Executive's melee attack sound (may be added back in if people want).

Actualizare: 11 aug. 2016 @ 17:42

Removed squads for Houndeye-based NPCs to prevent crashing and errors.

Actualizare: 10 aug. 2016 @ 20:17

Bunny no longer clips through the ground.

Arsonist now uses his melee attack sounds.

Added ConVar-based relationship code that will be used in the future for the Uboa maps.

Actualizare: 7 aug. 2016 @ 20:19

Changed 2D Boss' texture (may be temporary, depending on community approval).

Fixed sound pitch for 90% of the SNPCs.

Saitama now uses multiple melee sounds and the correct ranged sound.

Changed Overflow Man's name to Overflowman MK-III.

Actualizare: 3 aug. 2016 @ 20:16

Upgraded 2D Monsters' textures and added a new spawnicon.

The textures for the 2D Boss, the 2D Monsters, and the Emoticons now use $alphatest instead of $translucent.

Magic HEV Suit is now just named "HEV Suit".

Ichybarney/Ichyhakase should now do damage for all users.

TFC Medic no longer calls for a medic on pain. Despite the logic in that, it's still ironic.

Actualizare: 29 iul. 2016 @ 20:03

Nerfed Abababa.

Added a new sound.

Fixed some minor issues.

Actualizare: 27 iul. 2016 @ 16:38

Furby now uses sounds from Votemap.

New sounds have been added.