Arma 3
CUP Terrains - Maps
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Update: Jan 30, 2017 @ 3:31pm

Version 1.3.0 (30.01.2017)

@ FIXED: Asfalt parallax on Bystrica and Bukovina
@ FIXED: Missing EnvMaps added to all map configs

^ IMPROVED: Darkened one of the Proving Grounds surface textures (gz_trava_co)
^ IMPROVED: Changed Utes ground texture with grass to fit satellite textures better
^ IMPROVED: Added different kinds of ground clutter for more variety on Utes

Update: Jun 22, 2016 @ 11:52pm

Version 1.2.0 (22.06.2016)

+ ADDED: 5 New terrains from Arma: Cold War Rearmed, made by CWR2 Team
+ ADDED: Everon
+ ADDED: Malden
+ ADDED: Kolgujev
+ ADDED: Nogova
+ ADDED: Desert Island

@ FIXED: #CRTarmac parallax issue on Chernarus

Update: May 30, 2016 @ 1:53pm

Version 1.1.0 (30.05.2016)

^ IMPROVED: Replaced all bargates on A1 terrains (A1 terrain authors may need to revise bargate placement on their terrains in A3)

Update: Jan 3, 2016 @ 3:50am

Version 1.0.1 (02.01.2016)

+ ADDED: Editor entries for A1 and A2 objects
+ ADDED: Support for MapBuilder

@ FIXED: Missing AiA TP compatibility entries
@ FIXED: Wrong faction configuration leading to potential CTD when using 3DEN
@ FIXED: Bargate rotated by 90° on ArmA2 maps
ATTENTION terrain creators: those of who you already compensated the wrong rotation
on their ArmA3 terrains, might need to compensate that again

^ IMPROVED: Different signature keys for Core and Maps (Full will be signed with Core + Maps)

Update: Dec 25, 2015 @ 7:29am