Arma 3
Spyder Addons
Viser 1–10 av 17 bidrag
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Oppdatering: 26. jan. 2019 @ 13.06

Changelog

- [sup_vehicle_spawner] Fix script error on startup
- [sup_vehicle_spawner] Change onSpawn code to unscheduled execution

Oppdatering: 8. jan. 2019 @ 21.01

Changelog

- [all] Actually fix game crash

Oppdatering: 8. jan. 2019 @ 20.57

Changelog

- [all] Fix game crash

Oppdatering: 8. jan. 2019 @ 19.25

Changelog

- [civ_interact] Fixed interaction range

courtesy of JD Wang

Oppdatering: 23. mai 2017 @ 9.34

Changelog

- [amb_ambiance] Fix error on creation of animal herds
- [amb_ambiance] Changed created vehicles no longer get deleted when occupied by players

Oppdatering: 24. jan. 2017 @ 20.10

Changelog

- [sup_vehiclespawn] Optimized interface opening, Added custom condition for spawn field
- [amb_ambiance] Added warning note to locations field
- [sup_loadout] Absolutely nothing
- [civ_calltoprayer] Loudspeakers only play sound if they are not destroyed, fix issue where call to prayer was initialized on each connecting client

Oppdatering: 21. okt. 2016 @ 10.41

Changelog
- [Civilian Interaction] Fixed: Civilian Interaction no longer worked on some units.

Oppdatering: 28. aug. 2016 @ 14.04

Changelog
- [Loadout Manager] Fixed loadout manager action not being added for all players in a dedicated server environment

Oppdatering: 17. aug. 2016 @ 14.25

Changelog
- [All] Fix UI scaling of dialogs (all menus now look the same on all resolutions)
- [Various] Improved visuals of many dialogs
- [Vehicle Spawner] Added support for multiple markers
- [Vehicle Spawner] Vehicles inside the spawn zone will be cleared if a new vehicle is spawned
- [Loadout Manager] Complete Rework
- [Various] Optimized several files
- [Various] Spawners no longer display 'base classes'

Oppdatering: 1. juni 2016 @ 23.20

Changelog
- [all] Updated to new CfgPatch's authors value
- [all] Updated script_component to utilizte new macros
- [civ_callToPrayer] Added module
- [main] Added new script macros
- [sup_vehiclespawn] Now correctly displays the amount of passenger seats in vehicles with FFV slots
- [sup_vehiclespawn] Vehicles are now better positioned when spawned on slopes
- [x_lib] Added hash functions written from scratch for max performance
- [x_lib] Added events system
- [x_lib] Added hashAppend
- [ind_g_f] Added optional pbo --> creates groups for IND_G_F faction for use with ALiVE