ARK: Survival Evolved

ARK: Survival Evolved

Dragon Gods
Showing 151-160 of 170 entries
< 1 ... 14  15  16  17 >
Update: Dec 12, 2015 @ 6:18pm

- More testing with God Shrine.
- Improved Gods and Godlings AI.

Update: Dec 12, 2015 @ 8:22am

- Doing some testing with god shrine.
- Lowered Drago God health from 100k to 10k. Still summonable by admin only.

Update: Dec 12, 2015 @ 2:58am

- Godlings now have genders. Gender boost reduced to 15% instead of 35% like other dinos.
- Other mod testings.

Update: Dec 10, 2015 @ 9:29pm

- Fixed flame damage being too strong.
- Puppet fixes.

Update: Dec 10, 2015 @ 1:43pm

- Randomized auto spawn of godlings.
- Increased ways for godlings to unstuck from rocks/trees.
- Rebalanced godlings damage.
- Working on new creature, the Puppet.

Update: Dec 9, 2015 @ 4:08am

-New Server option: NoBlackHeartGodling=0
Another variation of the godling. Leaving this as 0 will spawn a BlackHeart godling in the wild. Same like drago godling, only one wild can ever spawn and is non-aggressive. BlackHeart is different look and has higher hp/stam stats but lower damage/speed. It's flame burn slows movement but does less damage.
Servers can choose to disable BlackHeart godling from spawning with NoBlackHeartGodling=1

Update: Dec 7, 2015 @ 11:02am

-New Server option: NoDragoGodling=0
Server can now choose to allow a new feature to take place by default, or set NoDragoGodling=1 to disable it.
This feature makes a smaller version and non-aggressive Drago Godling to spawn in the wild and tameable by players. Only one wild godling can exist at any time. It cannot damage metal, only stone and below. Stats are much weaker than the real Dragon God.
This feature will only work if At least one God Shrine is built inside the game, by anyone and has to be intact.

Update: Dec 3, 2015 @ 9:09pm

- Added new item: Dragon god Flag. Obtained when defeated.
- Dragon god slam cannot be interrupted now.
- Flame attack angle corrected.
- Nerfed again. Should now be torpidable, let me know.

Update: Dec 1, 2015 @ 9:45pm

- Increased size of dragon god by 15%.
- Changed swimming animation.
- Added new attack skill: God Slam. High powered damage and short range but consumes a lot of stamina. Can also harvest corpses using this attack. Usable ridden with 'C' crouch key.
- Changes to AI jumping decision and direction.
- Slightly increased jump height.
- Reduced damage of dragon god.
- Increased tamed hp level up points, reduced dragon god armor, increased base hp amount.
- Added AI to dragon god while swimming, it will try to find land.
- Lowered attack range of dragon god.

Update: Nov 29, 2015 @ 9:46am

- Fixed glitchy hands model.
- Drago AI now jumps after flying tamed and aggroed players out of reach and facing the correct direction or when stuck.
- Stats rebalanced.
- Various animation and model fixes.
- Turrets will now shoot at dragon god.