Garry's Mod

Garry's Mod

Alien: Isolation - Alien
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Opdatering: 4. mar. 2017 kl. 7:50

Patch 2.3

Fixes

  • Fixed error from previous update which prevent Xeno from playing killscene animations.
  • Fixed bug where you may stuck in killscene (i.e. can't spawn or use weapons + view model is far away from you).

Opdatering: 28. feb. 2017 kl. 13:55

Patch 2.2

Fixes:

  • Fixed incompatibility with the A:I Gamemode's first person animations.

Opdatering: 25. feb. 2017 kl. 1:49

Patch 2.1

Fixes:

  • Fixed bug with lockers and alien killscenes permanently locking player in scene not allowing him to use weapons due to incorrect alien/locker removal.

Updates:
  • Updated alien positioning in front of locker.

Opdatering: 20. okt. 2016 kl. 6:24

Patch 2,0

Fixes:

  • Fixed enemy finding system.
  • Fixed weapons still visible in lockers.
  • Fixed locker placement: now it will face the player spawned it.
  • Fixed old math functions.
  • Fixed bug where Xenomorph can't climb into vent.
  • Fixed traversing system to properly jump out of floor vents.

Additions:
  • Added latest version of WSM (Stealth Module).

Removes:
  • Removed old visibility calc. system.

Opdatering: 4. apr. 2016 kl. 13:59

Fixed several rare code errors.

Opdatering: 21. jan. 2016 kl. 3:38

Fixed invisible

Opdatering: 15. nov. 2015 kl. 5:24

Added gamemode compatibility.
Fixed crash then Alien thinks he is stuck.
Fixed crash after using flamethrower on Alien.

Opdatering: 3. nov. 2015 kl. 7:25

Fixes
  • Fixed crash after playing scare animation.
  • Fixed tail kill scene not working.
  • Fixed Alien not changing speed after flamethrower scare, even if you're not facing him.
  • Fixed endless running after scare on a map with no vents.
  • Fixed delay before playing scare animation.
  • Other small behavior fixes.
Recently added
  • Added warning displayed in chat if there is no Nav Mesh on a map.

Opdatering: 15. okt. 2015 kl. 5:00

Fixed compatibility with the A:I Gamemode.

Opdatering: 14. okt. 2015 kl. 12:23

Fixed tail simulation error.