Garry's Mod
Simple Weapon / Item Highlights
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Actualización: 22 DIC 2015 a las 8:18 a. m.

Fixes
- Fixed settings referring to wrong cvars
- Fixed performance issues
- Fixed LOD math was sometimes not working correctly, making highlights invisible, even if the item was pointing right towards your face.

I wish you merry christmas and a happy new year.

Actualización: 13 OCT 2015 a las 4:12 a. m.

Fixes
- Added exception for bgo gibs, so torn apart flesh will no longer be highlighted as usable item. Duh...

Actualización: 4 OCT 2015 a las 5:12 a. m.

Fixes
- Fixed a bug, that caused the ihl system to detect entites, that already have been picked up by players.

Actualización: 3 OCT 2015 a las 5:25 p. m.

Fixes
- Fixed a bug caused by the toolgun entity (gmod_tool) that either causes other entity highlights to disappear or spawns multiple entity highlights inside the player.

(sorry for the frequent updates)

Actualización: 3 OCT 2015 a las 3:23 p. m.

Fixes
- Removed fragments of unreleased content wich caused errors.

Actualización: 3 OCT 2015 a las 2:16 p. m.

Additions
- IHL now detects spawnable sents as well.

Changes
- Splitted the "show information" setting into two seperate settings.

Fixes
- Minor improvements to visibility check.
- Minor performance improvements.

Actualización: 30 SEP 2015 a las 4:38 p. m.

Fixes
- Some performance improvements.

Actualización: 30 SEP 2015 a las 7:41 a. m.

Fixes
- Fixed performance issues, created by unfinished content.
(sorry for the frequent updates)

Actualización: 30 SEP 2015 a las 6:54 a. m.

Fixes
- Fixed distance alpha fadeout for weapon names not working corretly.
- Fixed max range setting not applying the correct range value.
- Fixed weapon visibility check always returning false in multiplayer.

Actualización: 27 SEP 2015 a las 3:23 a. m.

Changes
- Ragdolls do not count as "world" anymore and will be ignored by the visibility check.

Fixes
- Added missing ammo entities.
- Fixed weapon tags sometimes beeing invisible, due to the weapon's origin, beeing inside a wall or something.