Garry's Mod

Garry's Mod

V92 Base
Viser 31-40 af 130 forekomster
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Opdatering: 30. mar. 2017 kl. 16:12

See patch notes in Discord

Opdatering: 30. mar. 2017 kl. 8:14

See patch notes in Discord

Opdatering: 30. mar. 2017 kl. 4:30

See patch notes

Opdatering: 29. mar. 2017 kl. 17:53

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-- Changes this Patch
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-- Bug Fixes/Minor Changes:
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-- Further fixed chambering when no ammo was remaining
-- Added BF1942 grenade collision sounds as placeholders
-- Edited DoD:S sound tables in prep for next DoD:S pack patch
-- Fixed scope overlay on all resolutions
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-- Feature Additions
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-- Added grenade weapon base: weapons/v92_base_swep_grenade.lua - Done 2017/03/29
-- Added Frag grenade entity base - Done 2017/03/29
-- Added Smoke grenade entity base - Done 2017/03/29
-- Added Flashbang grenade entity base - Done 2017/03/29
-- Added Flare grenade entity base - Done 2017/03/29
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-- Affected Add-Ons
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-- Half-Life 2 Weapon Pack ( ERROR )
-- Counter-Strike: Source Weapon Pack ( 788152557 )
-- Day of Defeat: Source Weapon Pack ( 891239198 )
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-- Child Add-On Changes
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-- Added Grenades to HL2 pack
-- Added M18, M67, Flashbangs to CS:S pack
-- Added M18, Mk.II, Stielhandgranate, and Nebelhandgranates to DoD:S pack

Opdatering: 26. mar. 2017 kl. 22:50

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-- Changes this Patch
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-- Bug Fixes/Minor Changes:
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-- Finally fixed the damn chambering
-- Added side black cover to overlay scopes
-- Fixed long delay after firing a scoped shot before you could come out of sights
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-- Feature Additions
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-- Re-coded shell reloads from sratch to work how I initially intended - Done 2017/03/26
-- Made zoom cycling fade in and out instead of being instant - Done 2017/03/26

Opdatering: 26. mar. 2017 kl. 16:39

V92 Base March patch 3 updating!
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-- Changes this Patch
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-- Bug Fixes/Minor Changes:
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-- Moved Melee code to Melee base
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-- Feature Additions
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-- Added Melee Weapon Base: weapons/v92_base_swep_melee.lua - Done 2017/03/26

Affected add-ons:

Counter-Strike: Source Weapons
Day of Defeat: Source Weapons
HL2X: Melee Weapons
CQC! Weapon

Opdatering: 26. mar. 2017 kl. 5:42

[5:59 AM] Reverend Jesse V92, B.A.: V92 SWep Base March patch 2 is out!
http://steamcommunity.com/sharedfiles/filedetails/?id=505106454
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-- Bug Fixes/Minor Changes:
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-- Fixed some issues related to code optimizations for shell loading
-- Fixed some issues related to scope modes and shell loading
-- Fixed some sound table file errors in prep for vehicle base
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-- Feature Additions
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-- Added Shell-Loading Weapon Base: weapons/v92_base_swep_shell.lua - Done 2017/03/26

Updates:

http://steamcommunity.com/sharedfiles/filedetails/changelog/891239198
- Added resource.AddWorkshop

http://steamcommunity.com/sharedfiles/filedetails/?id=788152557
http://steamcommunity.com/sharedfiles/filedetails/?id=763862893
http://steamcommunity.com/sharedfiles/filedetails/?id=709723868
- Updated shotguns to shell loading base

http://steamcommunity.com/sharedfiles/filedetails/?id=709719836
- Fixed sniper scopes(edited)

Opdatering: 25. mar. 2017 kl. 13:37

Patch Notes

Opdatering: 14. feb. 2017 kl. 17:19

Added BulletCraft sound system Fixed error in vehicle Lua

Opdatering: 4. feb. 2017 kl. 18:42

Added sonic booms to shots

SWEP.UsesSuperSonicAmmo = true -- (Boolean) Is the weapon using supersonic or subsonic ammo?