Sid Meier's Civilization V

Sid Meier's Civilization V

Acken's Minimalistic Balance
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Update: Aug 21, 2015 @ 10:59pm

Update 2.01
There was a bug with great writers that has now been fixed (treaty was at 0 because of a typo). The workshop should auto update. If you use manual install just redownload the mod. Save games should be compatible.

Update: Aug 21, 2015 @ 12:58pm

V2 Release Changes (no particular order):
-Fixed some bugs discovered in v1
-Removed the (unwanted) additional gold for some already strong luxuries (cocoa and citrus were getting 3 gold 1 food total).
-The AI will get a small additive modifier for tourism above Prince.
-Piety's Mandate of Heaven is now a Prerequisite of Reformation
-Theocracy no longer give a gold bonus for the grand temple. The temple bonus has been reduced to 20% but shrines now provide +1 gold.
-Sovereignty now gives +1 hammer to science buildings instead of +20% toward their construction
-Engineer, Scientist and Merchants increase their cost by 100 and the others cost by 50 (if 3GS, 1GE and 3GM have been born the cost of the next GE is = 100 + 3*50 + 100 + 3*50 = 500 instead of 800)
-Changed the deal mechanic surrounding gold. The AI now apply an interest rate to humans of 15% while the Humans apply a rate of 0%.
This mean that you can now give 30G for 1GPT but you will only get 26G if you give 1GPT.
This has repercursions on the deal values and with additional tweak we get: Luxuries are now worth 8gpt while Strategics are worth 1gpt.
-Settler difficulty has been removed, a new difficulty has been introduced between Immortal and Deity called DemiGod, level 7. All difficulties but Deity have been moved by 1. So Immortal is now level 6 etc.
Note that the scroll list in the main menu currently doesn't show this change, only when selecting a difficulty or in the Advanced Setup !
-Great Writers value is now also fixed
-Updated pantheons:
God of Craftmen no longer need 3 population
God of War now gives more faith (100% victim strength) and at 6 tiles away
Ancestor Worship now gives 2 culture
God King now also gives +1 food and +1 happiness
Religious Settlement now reduce border culture cost by 25% and boosts settler production by 20%
Dance of Aurora is no longer restricted to non-forest tundra
Goddess of Protection now gives +5 strength to all cities
Monuments of the gods now gives 20% production and up to Medieval wonders
Goddess of Love now needs only 4 population
Oral Tradition gives faith rather than culture
Earth Mother no longer gives faith for Copper
Religious Idol now give gold instead of culture and includes Copper
-NewPantheons:
Ceremonial robes gives 2 culture for dyes, cotton and silk
Offerings to the Gods gives 1 food and 1 faith for Truffles, Sugar and Spices
Nature's Blessing gives 1 faith to forests
Gift of wisdom gives 1 faith and 1 science to Cocoas
-Updated Follower beliefs:
Feed the world now give 2 food to temple instead of 1
Liturgical drama now gives 2 faith for amphitheaters and opera houses
Pagoda culture has been reduced to 1
Cathedral culture has been increased to 3
Ascetism no longer has a population requirement
Choral music no longer has a population requirement and boosts both temples and opera houses with +2 culture
Religious art gives +8 culture and +8 tourism to the hermitage (instead of +5)
-Updated Founder beliefs:
Tithe is now 1 gold per 5 population
Peace loving is now 1 happiness per 6 foreign population
-Updated Enhancer beliefs
Reliquary is now 75 faith per great people expended
Missionary zeal increases missionary strength by 40% instead of 25%
-NewReformation:
Religious Influence allows the purchase of Operas, Museums and Broadcast towers with faith
-Granary now also gives +1 food to bisons
-Ranged units have now a reduced cost of approximately 12% (-5 for archer up to -45 for bazooka)
-Full integration of AuI v9 (although not everything is activated)
-Other AI adjustments
-CityStates should make less units long term and take less space to diminish clogging.
-Siege unit city damage promotion has been reduced to 150% (from 200%)

Update: Aug 5, 2015 @ 6:51pm

-Solved the Map issue, NQMapScript is back.

Update: Aug 5, 2015 @ 11:51am

1.01
Removed NQMapScript due to a bug with Luxuries and other tile features

Update: Aug 4, 2015 @ 4:26pm