Garry's Mod

Garry's Mod

CPTBase Redux
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Update: Apr 20 @ 4:22pm

  • Updated to latest version of Garry's Mod, which resolves an issue with Entity:Alive() returning incorrect values and causing issues in other mods

Update: Apr 21, 2024 @ 11:05am

Version 2.7.2

  • Fixed relationships not dynamically updating with the new relationship system introduced in the previous update

Update: Aug 3, 2023 @ 10:47pm

Version 2.7.1

  • Fixed Possessor errors
  • Fixed player not spawning at NPC origin when removing while possessing
  • Fixed CPT_SetNoTarget not existing for players
  • Updated all the tracer effects to use a newer system
  • Fixed Puker Zombie having insane attack distance
  • Fixed Grenade entity igniting entities it didn't need to, causing the player to defy gravity

Update: Jan 30, 2023 @ 7:03pm

Version 2.7.0

Final Update

  • Renamed most metatable functions to start with 'CPT_' to prevent conflictions
  • Added 2D NPC support, you can now create stupid sanic clones
  • Removed Parasite NPC, now Antlion Drone takes its place
  • Optimizations and fixes across the entire base, there are still areas that need optimized though
  • Fixed ragdolled NPCs still being seen alongside their ragdoll
  • Possessor system improvements/c-menu support
  • Combine Assassin now uses CPTBase muzzle flash
  • Revamped Cremator flamethrower
  • Revamped weapon base view-model movement
  • Adjusted some weapon view-model placements
  • Unhid the Conjuration SWEPs in the base

Update: Dec 11, 2019 @ 11:08pm

Version 2.6.4

  • Provided a fix for 2 codes that have been in CPTBase for years and have never caused errors before. There is no need for anybody to do any "bug fixing" for me. Shit is rude, you can clearly read the base has been being remade from scratch for a while now, why "fix" something that will be fully updated soon?

Update: May 8, 2019 @ 10:05am

None Provided

Update: Apr 8, 2019 @ 7:56pm

None Provided

Update: Apr 7, 2019 @ 3:55pm

Version 2.6.3

  • Added NPC:PlayLuaAnimation(dataTable,fTime,lRate)
  • Added NPC:AnimateBones(boneCount,bones)
  • Added NPC:SpawnBotWeapon()
  • Adjusted UI settings
  • Added convar for decals
  • Re-enabled decals
  • Added NPC:OnJump()

Update: Mar 24, 2019 @ 5:16pm

None Provided

Update: Mar 24, 2019 @ 4:41pm

None Provided