Team Fortress 2

Team Fortress 2

Angkor
Mostrando 1-2 de 2 aportaciones
Actualización: 16 DIC 2015 a las 16:19

- added forward spawn for defense in stage C
- some tweaks to geometry in stage A in order to break some line of sights and help a little bit more the offense
- fixed some bugs with elevators and doors related to the capture points
- updated visuals for lights (adding sprites and light beams)
- fixed minor bugs with team_control_points properties (wrong hud icons, disable sounds, hiding the final CP)
- various other minor bugs (texture alignments, clipping, etc...)

Actualización: 3 JUN 2015 a las 15:29