Cities: Skylines

Cities: Skylines

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Showing 1-10 of 35 entries
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Update: Sep 25, 2015 @ 2:06pm

Disabled in-game log messages

Update: Sep 25, 2015 @ 12:56pm

- Integrated Improved AI
- Added lamps to pedestrian roads
- Fixed rendering of the road customizer tool in underground view

Update: Sep 24, 2015 @ 1:59pm

Fixed Disable Custom Roads option

Update: Sep 24, 2015 @ 12:52pm

Fixed Compatibility with After Dark - Thanks to javitonino for helping with the fix

Update: Jul 6, 2015 @ 3:30pm

Update: Jun 2, 2015 @ 7:28am

- Fixed crash on Linux

Update: Jun 2, 2015 @ 3:36am

- Fixed new roads forbidding trucks by default

Update: Jun 1, 2015 @ 2:42pm

- Fixed a bug that prevented the options from loading when the options button was not shown in the content manager
- Fixed the "Duplicate Prefab" bug when in Ghost Mode
- Removed the duplicate roads in the roads panel when running in Ghost Mode
- Fixed vehicles not having their default AI when exiting to the main menu
- Fixed vehicles using restricted lanes in rare (or not so rare) occasions
- Added debug logs to the game's Debug Panel (F7) - thanks to Nefarion for implementing it
- Fixed a bug preventing the Scrollable Toolbar mod from working in the entirety of the speed customizer panel

Update: May 27, 2015 @ 6:05pm

Hotfix
- Fixed vehicles stopping
- Fixed realistic speeds not disabling without restarting the game
- Added correct costs to all new roads (thanks to Archomeda)

Update: May 26, 2015 @ 4:27pm

- Added textures to tunnels from new roads
- Added Grass and Tree versions of the Small Busway - both one-way and two-way
- Added Grass and Tree versions of the Large Road with bus lanes
- Added an option for improved AI
- Fixed bug causing crashes when loading a map through the pause menu
- Fixed tunnels from new roads turning into normal tunnels
- Fixed custom vehicles ignoring lane restrictions