Arma 3
Thunder 01: Zero Hour
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Update: Dec 30, 2014 @ 1:30pm

Updated triggers for better AI placement.

Update: Dec 30, 2014 @ 1:26pm

7.sqf error removed. new Ifrit patrol added. Several AI path tweaks to stop units becoming stuck in town. Added AT ability to FAA. Added FA Heavy Armour in Oreokastro.

Update: Dec 28, 2014 @ 8:10pm

Added missing mission file, added new crates, added additional AI ammo.

Update: Dec 28, 2014 @ 7:45pm

DISK SPACE ISSUE FIXED - ENJOY!! New AI Patrol Path, Revised Insertion, Huron Door Animation, Additional Buildings, Corpse Clearup Script added.

Update: Dec 28, 2014 @ 6:59pm

Update: Dec 28, 2014 @ 6:58pm

Sound update

Update: Dec 28, 2014 @ 6:08pm

Update: Dec 27, 2014 @ 6:58pm

Excessive file removed

Update: Dec 27, 2014 @ 1:07pm

New Landing location. New Buildings placed for better defensive cover.

Update: Dec 26, 2014 @ 6:12pm