RimWorld

RimWorld

Layered Atmosphere and Orbit
Showing 11-17 of 17 entries
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Update: Sep 24 @ 5:47pm

Changes:
* Option for preventing vanilla from trying to spawn new faction per each planet layer.

Update: Sep 24 @ 8:37am

Fixes:
* Debug commands to see current whitelist/blacklist is now can be used without loading in game.

Update: Sep 23 @ 10:08pm

Additions:
* Added Ru TL.
Fixes:
* Fixed some descriptions.

Update: Sep 22 @ 7:04pm

v2.0 LAO now supports Planet and Moon creation and interplanetary travel.
Added:
* Added support for creating separate Planets and Moons.
* Gravship now following path between layers and change its own elevation.
* Added interplanetary travel of Gravship, via Grav Jump.
* Added proof of concept Luna moon made from vanilla content.
* Added option to hide Terrain, Planet and Orbit world interface tab.
* Planet layer can whitelist/blacklist faction by it tech level.
* Planet layer can have incident chance multiplier.
* Planets can have permanent conditions.
* Implemented pawn checking vacuum before generating apparel.
Changes:
* Fully reworked whitelist/blacklist system for planet layers and planet layer groups.
* Added more info to Layer world interface tab, combining it from Terrain, Planet and Orbit.
* Allowed more incidents, factions and quests to planet layers.
Notice:
* After many attempts it seems like removal of planet layer from save wouldn't be added after all, due to how deep it integrated into save.

Update: Sep 16 @ 11:03am

Fixed rare issue related to attempting to patch world object with null WITabs.

Update: Sep 15 @ 1:29pm

Fixed not being able to find modded PlanetLayer on startup after related mod uninstalled.

Update: Sep 14 @ 10:40pm

[Auto-generated text]: Initial upload.