Garry's Mod

Garry's Mod

G ZEUS [BETA]
Showing 1-8 of 8 entries
Update: Nov 3 @ 2:31am

Added a health display for players, NPCs, and props, players also have armor displayed.

Added the ability to attach objects to other objects via the context menu (by the rmb object or, if myself, then by the empty rmb place), but not as welded, but the fact that the attached object can be at any distance and has no collusion

Now zeus doesn't have a collision.

Fixed the error with pressing rmb when a variable was not defined.

Update: Oct 4 @ 3:07am

Added 2 client settings.

Automatically add your objects to editable - Useful in conjunction with Show only editable objects.

Apply distance limit to editable objects - The distance for editable objects will be the same as the slider setting, rather than infinite.

Update: Sep 22 @ 1:26pm

Fixed small issues

Update: Sep 22 @ 2:27am

Fixed a small error

Update: Sep 21 @ 2:58pm

Fixed an issue where welded objects would cause freezes.

However, this now has some consequences: if you remove a part from a welded group, it may move only partially, not completely, so manually select all its parts.

Update: Sep 20 @ 6:08am

Now you can destroy object by pressing END key. (Don't support history) And you can't destroy objects that aren't destructible

Fixed an issue where when using alt + lmb to grab objects in the air to drag them vertically, the objects would first fall down.

Update: Sep 12 @ 12:12pm

Added DrGBase support

Fixed "freeze function" history issue

Update: Sep 5 @ 1:00pm