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Nova's Spider-Man Mod
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Update: Aug 24 @ 12:11am

PATCH 7

- Added Monster Carnage

- Added hot-switching system for limb assigned powers (keybind J to cycle through a limb's powers, currently on miles,

- spiderman 2099, monster carnage, electro, and sandman)

- Added Sandman hammer arms and grabbing arms

- Fixed poses for Lizard (no more wonky animations or broken-ness)

- Better limb gen calculation (shouldn't explode out of the character as bad as before)

- Monster character code rework (easy to add big characters to our mods, will be used in avengers for hulk)

Update: Aug 18 @ 5:17pm

PATCH 6

- Venom tenticle blast

- Setting for default web type (1 = normal, 2 = connector, 3 = grapple, 4 = electric, 5 = webshot, 6 = none)

- Setting to make both arms use the same webtype when changing one of them

- Setting to set durability dampener

- More durable Strength (users can be hit against the ground or thrown at buildings with much more force and it will not kill them)

- Fixing Lizard's tail collisions

- Fixed myles skin names

Update: Aug 17 @ 10:06pm

PATCH 5

- Added Monster Lizard

- Made Monster Lizard able to grab things

- Created limb gen system for the mod

- Temporarily removed original Lizard

- Attempted to increase durability on characters with healing and extra with strength

- (Next update adds Monster Carnage)

Update: Aug 16 @ 3:19pm

PATCH 4

Fixed patch 3 sorry guys

Update: Aug 16 @ 1:53pm

PATCH 3

-Added the ability to remove symbiotes through context menu

- Added error checks for some mod conflicts

- Added error checks for some settings conflicts

- Added the ability to toggle venom limbs

- Fixed monster venom collisions (may be slightly laggy now)

- Attempted to fix metal ranger again

- Attempted to fix spider-man skins again

- other stuff im probably forgetting

Update: Aug 16 @ 10:34am

PATCH 2

- Reworked power display in menus

- Made it so choosing a power doesn't close the power menu

- Added a notification regarding UI scaling settings

- Made it so venom can be used on Eddie Brock instead of Monster Venom

- Fixed missing spider-man skins

- Fixed webshot color not working correctly

- Fixed webs not disabling correctly when switching powers

- Made powers get disabled and appear disabled in the power menu

Update: Aug 16 @ 12:36am

PATCH 1

- Added settings menu option for UI scaling (0.9 by default)

- Added missing spider-man skins

- Added missing green goblin skins

- Removed hob-goblin skins

- Added spider-man 2099 red webs and claws

- Fixed carnage

- Attempted to make metal ranger bullet proof

- Fixed "black webs" bug

- Tweaked some other stuff

- Stuff I forgot idk

Update: Aug 15 @ 6:02pm