Victoria 3

Victoria 3

[1.12] War Support Rework
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Update: Dec 11 @ 12:15pm

- fix to a 1.12 tag in workshop

Update: Dec 11 @ 12:06pm

Update: Dec 11 @ 12:01pm

1.12 compatability

Update: Oct 29 @ 2:30am

- 1.11 support

Update: Sep 24 @ 2:07am

- 1.10 support

Update: Aug 6 @ 4:10am

- Added a new rule: the occupation of the capital now affects War Support. Enabled by default. Losing your capital to enemy occupation will result in a War Support penalty.

- War Support penalty from occupation is now calculated dynamically - meaning at 24.9% occupation you'll receive slightly less penalty compared to 25%, rather than exactly the same penalty as at 10%.

Update: Aug 3 @ 8:05am

- fixed a chance of battle events being too high (some debug stuff slipped into a release, oops)

Update: Aug 3 @ 4:48am

The first major update - "Lead and Letters" - is here!

NEW FEATURES:
- New flavor event category - war letters
-- Gain access to letters written by your soldiers, sharing their perspective on the war.
-- Text is dynamically structured based on your country’s war support and active mobilization options.
-- Custom UI by Bahmut - switch between handwritten and standard fonts depending on your preferences.
-- Disabled by default - can be enabled via game rules.
-- Spawn chance scales with literacy (5–15% at 90%, depending on selected game rule).

CHANGES:
- Added 5 new events:
-- successful attack against a stronger enemy
-- successful defense against a superior assault
-- failed offensive despite having the advantage
-- renewed offensive after prolonged stalemate
-- reclaiming your own occupied territory
- War Support Events are now enabled by default (can still be turned off in game rules).
- Added new game rules to adjust the impact of casualties and stagnation on war support - separately for player and AI.

BALANCE:
- Removed defines modifications related to war devastation.
- Minimum required progress per month lowered from 3% to 2%.
- Offensive progress now counts when capturing land from any ally of the enemy war leader, if they are Unrecognized Regional Power or higher.
- War Support Events now only trigger if the war saw at least 1,000 casualties in the previous month (for now - in future updates, dedicated events will be added for "quiet" wars with full mobilization but little fighting).

LOCALIZATION:
- Added russian localization.

Update: Aug 1 @ 10:28am

- hotfixed a bug that caused issues with other mods that used structs from CMF

Update: Jul 26 @ 9:04am

- fixed loc typo I missed