Project Zomboid

Project Zomboid

Minimap Style Options
Showing 11-20 of 24 entries
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Update: Aug 4 @ 3:14pm

Hot fix - Just to avoid errors with Build 42.11.0. Some features have been disabled. The will come back soon.

Update: Jul 31 @ 5:19pm

Version 1.10.1 – Titlebar Alignment Hotfix
- Adjusted titlebar position to align with the top edge of the minimap view.
- Allows precise alignment of the minimap with the top edge of the screen.
- Minor refinements to positioning logic for consistent UI behavior.

Update: Jul 30 @ 6:21pm

Version 1.10 - Button Panel Position Option: Top or Bottom
- Added new option to move the minimap button panel to the top or bottom.
- Improves usability when docking the minimap to the bottom of the screen.
- Fixed layout and visibility issues when resizing the minimap interactively.

Update: Jul 26 @ 3:08am

Hot fix: Preview improvement

Update: Jul 25 @ 5:04pm

Hot fix: Preview image

Update: Jul 25 @ 4:33pm

Version 1.9 - Dynamic Minimap Resizing
- Added support for dynamic minimap resizing via bottom-right handle.
- Improved visual feedback when toggling styles or symbols.
- Improved internal code wrapping and override safety.
- Tooltip and label polish for clarity in English and Spanish
- New translations added: French, German, Italian and Russian

Update: Jul 19 @ 4:49pm

Version 1.8 - Enhanced Symbol Control
- Added visible symbols choice (none, minimap symbols, map symbols and notes).
- Symbol ("S") button swaps when changing the visible symbol choice.

Update: Jul 19 @ 5:04am

Hot Fix: Added "modversion=1.7" in mod.info. I'll try to keep it updated.

Update: Jul 19 @ 4:49am

Version 1.7 - Extended Zoom Limits
- Added new option: "Extended Zoom Limits".
- Allows zooming in or out far beyond the default range.
- Useful for seeing the whole world or extreme close-ups

Update: Jul 17 @ 10:14am

New quick-toggle button (~) added below the minimap:
- Instantly switches between Classic/New style and between Isometric and Orthographic view
- Tooltip included for clarity