Overgrowth

Overgrowth

Bloody Combat + Ragdoll improvements
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Update: Nov 2 @ 3:09pm

fixed bug with deaths from bladed weapons

Update: Oct 31 @ 6:27pm

Generic update

Update: Oct 30 @ 10:15pm

hit body part animation even more consistent, writhing animations improved, ragdolls will respond in real time to being kicked while on the ground from bare hands

Update: Oct 30 @ 1:08pm

made hit body part tracking much more accurate

Update: Oct 30 @ 9:30am

fixed an animation bug

Update: Oct 30 @ 2:11am

fine tuning

Update: Oct 30 @ 1:44am

removed debug shit

Update: Oct 30 @ 1:39am

Writhing animations now based on where character was last hit

characters killed with fists will either be knocked out immediately, or writhe around for a long time, no more inbetween

Update: Oct 30 @ 1:36am

Generic update

Update: Jul 13 @ 4:56pm

changed how limp ragdoll strength works, merged with original, full blood amount version.