Call of Duty: Black Ops III

Call of Duty: Black Ops III

[B]APHOMET 25.807
Showing 1-7 of 7 entries
Update: Sep 27 @ 4:19pm

v1.2

    Bugs
  • Fixed an issue that caused people who hotjoined to not respawn
  • Fixed a bug where AI would never target players again if they died too fast or in Ghost form
  • Fixed a bug where you'd see a low ammo flash even if your weapon wasn't low ammo

    AI
  • AI will now spawn closer to specific players based on player count
  • Modifier of Mercury now works on bosses that spawn AI
  • Added FOV checks to the The Guardian's ram attack
  • Added FOV checks to [B]aphomet's ram attack
  • Fixed the Apostate of Hate only targeting one player
  • Fixed The Chosen One having broken aim assist on controller

    Player
  • Fixed a bug with the Madness combo where it still allowed you to build combo
  • Added a visual when your combo is graced, meaning your combo won't deplete (this was already a thing, but no visual indicator)
  • Added a small grace period while reloading
  • Added an indicator for how much your combo is being boosted
  • Players will now receive a 50% combo boost in co-op

    Loot
  • Fixed an issue where you were allowed to buy multiple challengers if in a challenger arena
  • Specific instances of dropped loot (ammo, coins) will now drop closer depending on the source it's coming from
  • Nerfed the Modifier of Rage

Update: Jul 24 @ 4:04pm

v1.12

    AI
  • Spawn rates now change based on the amount of players

    Player
  • Reduced combo drain

Update: Jul 24 @ 7:35am

v1.11

    Mapping
  • Further updated platforms in the secret level to accomodate for high FPS

    Generic
  • Built map for all languages

Update: Jul 24 @ 7:26am

v1.1

    Bugs
  • Fixed [B]aphomet vox playing incorrectly in co-op
  • Fixed an issue that caused you to enter the secret level if the bobblehead was activated after the layer was ended
  • Fixed an issue where you could sometimes be teleported outside of the safezone when knocked out
  • Fixed an issue where the UI would play the low ammo animation when you weren't low on ammo

    Mapping
  • Updated platforms in the secret level to accomodate for high FPS
  • Rotated the Virtue in the secret level
  • Improved the ghost flag models in the ghost arena
  • Improved various collision
  • Jump Pads now change velocity based on movement speed

    Generic
  • Decreased combo needed to level up your combo
  • Reduced Headshot combo amount
  • Reduced Multi-Kill combo amount
  • Increased combo drain
  • Changed some of the volumes of sounds

    AI
  • Adjusted AI spawn rates to be faster
  • AI no longer spawns right next to player(s)
  • Increased AI count in co-op
  • Increased spawn volume
  • Reduced death volume
  • Reduced death VFX
  • Reduced explosive damage on all bosses
  • Reduced the chance for The Guardians to swap targets
  • Reduced innate knockback for all of The Guardian's attacks
  • Reduced The Guardian's stomp attack radius
  • Slightly reduced health of The Guardians
  • Slightly reduced health of The Darkness
  • Slightly reduced health of the Apostate of Hate
  • Apostate of Hate now enters phase 2 at a higher health
  • Reworked [B]aphomet's Ram attack to be more easily dodgeable
  • Reworked The Guardian's Ram attack to be more easily dodgeable

    Player
  • Made knockback feel smoother while moving
  • Added invulnerability for a short period of time after getting hit

    Loot
  • Made changes to loot math
  • Added a Merchant that allows you to re-roll the store and buy ammo
  • Removed ammo refill in favour of the Merchant
  • Removed loadout refill in favour of the Merchant
  • Made Vesper blue rarity
  • Made XM-53 blue rarity
  • Made L4 Siege purple rarity
  • Made Shieva white rarity
  • Made Loadout Refill purple rarity
  • Reduced V1's Shotgun ammo
  • Reduced Rail Cannon ammo

Update: Jul 3 @ 11:53pm

v1.02

  • Disabled cheats

Update: Jul 3 @ 11:40pm

v1.01

  • Added preview image
  • Fixed loot calculation issue
  • Fixed issue where boss loot was being rewarded before the boss was defeated
  • Balance adjustments

Update: Jul 3 @ 11:15pm

v1.0

  • Release!