Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Shokuho
Showing 1-8 of 8 entries
Update: Jul 21 @ 4:12pm

v1.0.0.7
-removed references to 'steppes' from some perk descriptions
-fixed many promotable troops issues
-fixed consistant crash on saves prior to 1.0.0.6.
-fixed crash when loading a save while taking a ferry.
-minor tournament music changes
-added ramrod to gun reload animation
-fixed issue where prisoners were not counted correctly for setting sail
-fixed issue where horse villages were making 10x too many war horses.
-fixed issue where player clan parties will get stuck inside settlements, although underlying issue was likely fixed with promotable troops being fixed. (thanks majimaa)
-ranged units in a defending siege will no longer ignore player orders (set them to auto delegate command to have them take positions again)
-fixed promoting to vassal while enlisted when you are not a max tier troop
-fixed hero duplication caused by your enlisted lord losing a battle against 2 or more enemies.
-starting enlistment with enough xp will now start you at the elite troop tier automatically
-added indicator on camp menu when it is possible to upgrade troops to companions
-made several qol improvements to the troop promotion menu
-fixed enlisting removing the item modifiers from your equipped items
-fixed enlistment kingdom going away when loading a game wihle enlisted
-fixed some elements like diplomacy's war ui being present after getting captured and released while enlisted
-fixed the quest 'Lords need horses' asking for horses that were not in markets
-fixed policies showing native names and descriptions
-made unarmored kote a civilian item
-fixed crash when entering naval battles with many lords on the enemy team.
-gave yumi hatamoto troops hankyu arrows instead of ebira
-possibly fixed rare crash when a unit dies from drowning
-possibly fixed rare crash when a sailor loses their formation and tries to pilot a ship
-possibly fixed crash when leaving a current campaign and trying to start a new campaign without restarting the game.
-fixed gang leader needs weapons quest asking for the impossible to get one handed axes
-fixed several more localization issues
-repositioned Onishi castle (Shikoku) and its villages
-fixed temples buying and selling items at full price
-fixed grass on duel A
-probably fixed crash on gang leader delivers weapons quest due to missing entity in towns
-prison B fixes
-killed 2 female lords in the hokuriku kakizaki clan for saves older than 1.0.0.6 to prevent a crash when one of them tries to have a child (sorry if you married them).
-added unique descriptions for all kingdoms (kydiaz is the goat)
-fixed some incorrect information in some town descriptions
-changed banner colors for the saionji and ichijo kingdoms
-added description to Sakurabora
-added cannonballs to naval cannons
-readded reload animation for guns on horseback
-removed automatic player crouch firing due to many unavoidable engine level issues (press x or switch weapon usages to crouch fire)
-fixed siege weapons other than braziers able to deal fire damage
-made the siege oztusu and naval cannons much more accurate
-added aiming trail to siege oztusu and naval cannon so players can aim them better (try it out!)
-buffed naval cannons to have a bigger aoe attack
-removed otomo clan descriptions from otomo vassal clans
-burnable structures now burn 20% faster
-fixed typos in some Yoshimi lord names
-fixed rare crash when a kingdom is destroyed, possibly caused by other mods.
-reduced output of armorsmith low tier items by 50%, mid tier items by 30%, and high tier by 20%
-reduced output of weaponsmith low tier weapons by 50%
-reduce output of gunsmith weapons by 40% and ammo by 50%
-reduced output of fletcher arrows by 50% and lowered low tier ranged weapons by 50-80%
-fletchers, armorsmiths, weaponsmiths, and gunsmiths now produce income naturally, without needing to take from the warehouse and sell the items manually.
-artisans (towns by themselves) now make a small amount of guns
-added a few more possible items to obtain when raiding a village
-fixed many issues regarding village raiding while enlisted
-renamed 'old curved straight no-dachi' to 'old straight no-dachi'
-probably fixed crash while sieging Osaka with large armies
-slightly increased the daily upkeep for Hatamoto troops
-fixed army tooltip not showing ships
-made mobileparty tooltip for showing ships a little cleaner looking
-made naval travel very slow if you don't have enough ships for every troop
-entering an engagement on the water without boats will prevent you from attacking, forcing a surrender if you're the defender.
-added missing string for when a woman gets made daimyo

Update: Jun 29 @ 5:00pm

v1.0.0.6
-fixed castle C crashing
-temporarily removed the reload animation for horse gunners due to it not letting them reload
-fixed crash when loading with some languages
-fixed foreign advisors kingdom policy not giving correct effects, and updated description to include the foreign recruitment aspect of it.
-fixed typo in marksmen gun perk and another onehanded perk
-renamed Miyazawa village to Furukawa and Linuma village to Iinuma
-renamed port Linuma to Iinuma
-fixed the uesugi kakizaki clan not spawning due to duplicate string ids. (requires new game)
-gave Saruge castle to uesugi kakizaki clan, leaving the Ando kakizaki clan homeless. (requires new game)

Update: Jun 28 @ 12:22pm

v1.0.0.5
-made horses a less common reward for tournaments
-updated intro video music
-renamed the following villages: Kouso to Inoguchi, Kawagomori to Susaki, Omori to Yotsu, Katada to Katata, 2 versions of Kitada to Sakigawa and Kouzashi
-renamed Ima Castle to Himenono Castle
-fixed issue where crafted items could not get a legendary modifier
-fixed town building icons being invisible in the town management screen
-fixed weekly enlistment xp gain being reduced the closer you were to reaching the next level
-fixed not being able to promote to vassal or the noble troop tier while enlisted if you picked a low tier troop with no upgrade paths.
-fixed all known localization issues
-increased kanasaibo reach
-decreased kanasaibo weight
-fixed crash on the rival gang quest
-fixed crash when looking at the nankai mounted archer samurai unit
-fixed some issues in keeps and taverns
-removed last gate on castle i
-fixed some issues on village e
-fixed some floating buildings on main map
-fixed some issues on castle C
-hopefully fixed crash on plain I during a caravan battle
-added new crouch firing animation
-removed armor sets from notables
-fixed faces of some notables
-fixed faces of some misc characters
-possibly fixed crash after completing the quest 'Lord needs tutor'
-possibly fixed crash when some incorrect troops try to promote after a battle
-fixed siege related crash on the main map
-nerfed the twohanded skill of tosan kanasaibo troops
-buffed the twohanded skill of tosan axe samurai
-removed 'test boat' item which would sometimes show up as a reward for from quests
-rice farms and vegetable farms now produce 5 times as many cows.
-fixed crash where somehow postbattle ids would not be counted correctly when loading in a save
-added check for if there are somehow 100 active postbattles to stop spawning more.
-fixed crash when leaving a postbattle while leading an army
-fixed exploit where you could repeat the same postbattle infinitely if you abused the save and load states of it.
-reduced the influence effect per notable for the Foreign Imports policy
-fixed additional costs for hatamoto, ashigaru vanguard, gun using troops
-made ichiryogusoku cheaper to recruit and lowered upkeep
-fixed hairs clipping though helmets
-fixed boats not getting a new pilot correctly when the pilot dies
-fixed rare freeze in naval battles related to pilot behavior
-fixed rare naval crash caused by repeated boardings of the same ship
-fixed issue where enemy formations in naval battles were clumping up into one formation, causing crashes.
-fixed issue where a kobaya bune would circle a seki bune and they would never board correctly
-made it slightly easier for ships to stop when near eachother and start boarding, instead of passing by at high speeds.
-fixed issue caused by player team ai taking over in a naval battles when the player dies, messing with formations
-fixed crash when a drowning agent randomly loses their formation
-fixed crash when a rebel kingdom is destroyed
-fixed crash due to postbattle party visuals misbehaving
-improved spear hit detection, spears should no longer get caught on people behind them, and do significantly more damage at close range, as well as crush through
-increased all yari damage
-fixed crash on load when there are 0 postbattles
-added better checks to promoting troops which should fix some crashes caused by other mods
-fixed crash when leaving your enlisted to lord while they're sieging a castle
-fixed crash related to banner bearers, which mostly happened during ambush in defensive sieges
-fixed crash when turning in some enlisted quests with less food or horses than the lord gave you at the start.
-fixed crash when a troop kills special quest related heroes
-made Kaito exploit your addictions
-fixed crash when an enemy with no weapon attacks someone
-edited the traits and skills of all lords. No more personality clones. (requires new save).
-ending enlistment while at war now correctly applies a relationship penalty.
-fixed crash caused by saveable ship compositions losing troops it thinks it has when starting a naval battle
-saveable ship compositions are now saved between loads
-fixed Sharpshooter perk giving accuracy buff
-replaced some gun related perks and rebalanced some existing gun ones.
-changed the description of several perks that had references to native things.
-added religion concepts
-Probably fixed crash when your enlisted lord dies in a battle and you are captured

Update: Jun 16 @ 1:08pm

v1.0.0.4
-repositioned some settlements in the nagano prefecture
-fixed crash during postbattles and hideouts
-fixed issue where villages would continually produce more and more gold
-fixed tooltip using the wrong terrain names
-fixed issue where naval management screen could be opened while in conversation, softlocking the game
-fixed issue where the duelist could be recruited as a promotable troop after a duel loss

Update: Jun 15 @ 4:23pm

v1.0.0.3
-reduced prosperity penalty for wartime stockpiling from 2 to 1
-increased tax collected by settlements
-made the quest Suspicious Merchant less common, and increased the amount of looters that spawn from it.
-removed skeleton from ozutsus to prevent crash
-fixed horses with modifiers not counting towards the footment on horseback speed bonus
-fixed postbattles not showing the flags of the combatants
-fixed the rebellion and kingdom destroyed cutscene not displaying flags properly
-fixed hair for troops
-made monk troops bald
-replaced ou ranger bows with Simple Hankyu Yumi
-fixed staying in the kingdom when leaving enlistment
-nerfed the tiers of some landless lords in the Oda faction
-fixed crash when a troop hidden in the encylopedia in your party kills a lord
-possibly fixed crash related to armies
-fixed save error when a faction loses a civil war
-changed the banner called 'Banner' to act as a tier 1 banner of violence (melee damage), and adjusted the banner visuals
-fixed the 'Enable Debugging Tools' button in the MCM not working as intended
-fixed issue in the enlistment details menu where sometimes you could not upgrade twice without reloading the menu
-fixed tournament master counting an extra opponent beaten in practice fights
-fixed duel location dissapearing while you are navigating towards them, causing a crash
-fixed snow speed debuff being applied twice
-fixed tosan culture movement speed perk not applying to snow
-fixed issue where regular troop was not being removed from party after promoting a companion
-added Nanban Do
-fixed clipping on Suji Kabuto w Menpo
-fixed issue where exiting a game with promotable troops would carry them over into a new game
-fixed crash when dismissing promoted companions
-fixed bug where the naval management ui would not work when you have ships in production and no active ships.
-clarified the reason a player cannot set sail.
-nerfed price and upkeep for the kobaya bune
-made hokuriku extra temple recruit feat apply properly
-made nobles look different from each other
-changed ship management UI to make the troop capacity and upkeep for ships vs ships in production more clear

Changed faces will only apply on new game.
If you are experiencing d3d (shader) related crashes, click the 'Compile Shaders' on the main menu and follow the instructions closely.

Update: Jun 12 @ 6:50pm

v1.0.0.2
-fixed crash on some occasions when the quest troublesome missionary timed out
-removed battle plain H map due to inconsistant CTD
-fixed crash when entering a battle with promotable troops
-fixed crash caused by ai being able to make oztsus as a defender during sieges (this will come later, needs scene work)
-fixed diplomacy related crash due to missing dlls
-fixed gunsmiths barely making any guns (they are still unprofitable, put everything in warehouse)
-fixed temple relations not displaying properly
-fixed bug with enlistment ui not showing up properly
-fixed missing sort button arrow on party screen
-fixed debug text that actually wasnt debug text not showing up
-fixed crash where it was possible to promote troops hidden in the encylopedia such as borrowed troops
-ou kanasaibo samurai now have kanasaibo
-renamed 4 settlements to fix typos
-fixed the 'wait in the back' feature while enlisted being active or inactive when it shouldn't
-fixed Crash When Picking Up Dropped Weapons In Postbattles
-escort Merchant Caravans Can No Longer Go Over Water
-reverted UI sounds back to base game
-fixed Kosode Hakama and and Cloth Suneate not having the civilian flag.
-fixed bug where you could 'end mercenary contract' while enlisted
-increased cost of jinbaori
-made castles get more food from bound villages
-tournament music ending stinger fix

Update: Jun 11 @ 6:54pm

v1.0.0.1

Update: Jun 9 @ 3:00pm

Minor changes.