Stellaris

Stellaris

Special Ships : Shipbuilding Focus
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Update: Jul 11 @ 12:18pm

Minor Update

Update: Jul 8 @ 9:51am

Minor Update

Update: Jun 23 @ 10:42am

Minor Update

Update: Jun 23 @ 1:39am

UPDATE 202506231

1. Hallucination ships now absorb enemy attacks more effectively.
- Changed so that each hallucination ship only generates one hallucination.
- Hallucination HP has been increased.

2. AI empires will now use more special ships and fewer regular ships (especially corvettes and destroyers).

3. Improved compatibility with other mods, including ACOT.

Existing save files can still be used after this update.

Update: Jun 17 @ 7:32pm

Minor Update

Update: Jun 16 @ 3:36pm

Minor Update

Update: Jun 13 @ 11:19am

Minor Update

Update: Jun 13 @ 10:37am

Minor Update

Update: Jun 11 @ 5:37am

UPADATE 20250611



1. Mine-sweeping equipment has now been added to P slots.
- Allows you to safely remove space mines from a distance.
- Enhanced by researching P-slot weapon technologies.
- Becomes especially powerful when equipped on Guardians, which can mount many P slots and benefit from range bonuses.

2. Some stats for the Guardian have been adjusted.
- Base range of anti-air missiles increased from 40 to 60.
- Guardian's multidimensional targeting range bonus reduced from +100% to +50%.

Existing save files can still be used after this update.

Update: Jun 10 @ 7:55am

Minor Update