Stellaris

Stellaris

Ultimate Technologies - v4 Patch
Showing 1-7 of 7 entries
Update: Jun 7 @ 1:40am

  • Just some more job weight and modifier tuning

Update: Jun 4 @ 6:39pm

  • Adjusted nutritionist job weight to also track with food production
  • Utopia Infrastructure decision (and abolish) will now validate building and districts after changes. This will delete districts and their buildings if not valid
  • Compatible with 4.0.15

Update: Jun 3 @ 6:49pm

  • Job weights boosted (and mults fixed)
  • Pop/Robot assembly decisions nerfed... quite a bit

Update: Jun 3 @ 12:39am

  • Tracked some newer patch changes (4.0.13+)
  • Remaining old-style ruler/noble tier updated
  • Trade jobs and buildings updated
  • Some deprecated modifiers converted to newer equivalents
  • Pop job updates: newer tagging system

Update: May 24 @ 7:28am

Update: May 24 @ 7:24am

Update: May 24 @ 6:54am