Arma 3
Dos Test AOD 2.0 Mod
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更新:6 月 21 日 @ 上午 8:16

small hotfix, just fixing lights on Raider for a test I am doing later.

更新:6 月 20 日 @ 上午 9:34

Sicaran Tank:

= Adjusted armour values
= Slight texture tweaks for lighting
= Refined config layout for better scaling

Mark IIb Land Raider Phobos:

+ Added Mark IIb Land Raider Phobos
+ Textures included for most active community factions
+ Grey placeholder texture in UM faction for those without a custom version
+ Includes two Traitor faction textures for AI/chaos unit testing

更新:6 月 19 日 @ 上午 7:04

Sicaran Tank:

+ Added Heavy Bolter to Tank Hunter as a test.
= Increased the scale of the tank to match Space Marine scale in Arma 3.
= Overhauled Phyx again to make the tanks feel more weighted and stable.

更新:6 月 15 日 @ 上午 8:59

Fixed optics while in driver

更新:6 月 14 日 @ 下午 12:04

adjusted sound of bolters with new ones.

更新:6 月 14 日 @ 上午 9:35

Thank you for the testing, I have now seen how AoD interacts with other mods and such. For now I have removed the AoD parts of the test so people can go back to testing while having AoD 1.5 loaded. So you can now safely use the mod on your server again.

Overall:
Removed the AoD 1.5 parts of the mod. (you do not need 1.5 to play the test but you will need it for full AoD experience until the older parts are updated).

Weapons:
+ Mars Heavy Bolter.
= Adjusted some special effects of weapons.
= Adjusted some ammo counts on weapons.

Sicaran Tank:

+ Added some of new textures for the Tank hunter so you can fight it in-game or use it in your ops.
= Adjusted heavy bolter to better reflect the Heavy Bolter handheld.

更新:6 月 11 日 @ 上午 11:17

- Removed new sounds and replaced with old sounds (they just feel a bit more chunkier).
= Adjusted the script so the tank fires better then on an incline.

更新:6 月 9 日 @ 上午 11:41

The first early Alpha build of AoD 2.0 is now live!
It has been uploaded to the same mod as the TestTankMod, and replaces it entirely.
If you're already subscribed to that mod, you don’t need to resubscribe.

This is an extremely early build, created to begin testing how AoD 2.0 interacts with older PBOs.
Please read the notes below carefully.

⚠️ Important Warnings:

Do NOT run AoD 1.5 and AoD 2.0 together.
They share some PBOs, and running both will likely cause serious issues.

Old weapons have been removed.
If your server or mission requires weapons from AoD 1.5, do not delete it yet unless you have prepared your server by removing any old AoD weapons or dreadnoughts.

Dreadnoughts have been removed.
If you use them, keep AoD 1.5 for now.

🚫 What’s NOT Included Yet:

New aircraft: Not ready yet and a far bit off. Old versions are used as placeholders, but some weapons are missing — expect errors.

Shields and pistols: Not included yet (need to reskin them).


✅ What’s Included:


All weapons have new models or textures.


All weapons now use AoD-specific sounds, effects, tracers, and muzzles.


Weapons have been completely rebalanced from the ground up — expect different behaviour from AoD 1.5.


Added Plasma Cannon (Shoulder variant) — short-range light AT / heavy anti-infantry role.


Sicaran base tanks now have textures for some Space Marine and Traitor factions — useful for testing in ops (as friendly or enemy units).


Sicaran Tank Hunter has updated sound (more "laser-like"). Textures are not yet done — currently just blue.


Air vehicles, Orks, no-NVGs, jetpacks, and cosmetics have been copied over with the same Bikeys. Some items may no longer work — please keep this in mind.

更新:6 月 2 日 @ 上午 8:32

Completed effects on the Vic Tank.

更新:6 月 1 日 @ 上午 11:52

Added Sicarian Venator (note not all effects are done for this. So things like steam and ect... will be added later.

Adjusted dmg and calibre a little more on all weapons.