Call of Duty: Black Ops III

Call of Duty: Black Ops III

CHECKPOINTS
Mostrando 11-17 de 17 aportaciones
< 1  >
Actualización: 30 MAY a las 5:36 p. m.

- removed perk purchase limit
- players now keep quick revive after death

Actualización: 30 MAY a las 5:23 p. m.

- fixed issue with timed gameplay proceeding with rounds on checkpoint reset
- fixed bug where if there is no packapunch in map the whole mod wouldn't work.

Actualización: 30 MAY a las 2:27 a. m.

- players can vote to enable timed gameplay at the beginning of the match
- when player grabs quick revive in solo upon dying they will lose it as its useless.

Actualización: 30 MAY a las 12:22 a. m.

- if playing solo quick revive no longer does anything. so players will always keep their perks
- coop players will resapwn at end of the round rather than start of new round
- Your loadout will not be saved until you finish pack-a-punching to prevent losing your gun.

Actualización: 25 MAY a las 4:55 a. m.

- think i fixed the bug where zombies would stop chasing the player
- fixed bug where perks were given on revive instead of on checkpoint reset

Actualización: 22 MAY a las 3:49 a. m.

Actualización: 22 MAY a las 3:35 a. m.