Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Chara - The True Animosity
Viser 21-30 af 32 forekomster
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Opdatering: 25. juni kl. 20:03

FULL RELEASE

wahoo

Opdatering: 24. juni kl. 19:05

bwa moosic

Opdatering: 5. maj kl. 9:27

minor update don't mind me

Opdatering: 2. maj kl. 22:21

Mini Update

Added One's True Shadow[Super]
Adjusted Crits to now Scale
Increased the Damage Multiplier on Levels
Slight Damage Tweaks
More Particles
More Icons
More Frame kill Fixes[God there's just no end to them]

Opdatering: 28. apr. kl. 22:34

import can suck my whole di-

Opdatering: 28. apr. kl. 21:16

BETA V3

Fixed frame kills on movement (crossing fingers).

Fast Fall has been nerfed and is now level-locked.

Reduced the range of Red Slicer. Fixed the Slicer spawn so that it now properly spawns from Gouge.

Removed Found You from the air(it was ineffective and allowed for easy criticals).

Added LVL2 Asunder (Command Grab).

Added ITEM [Grants access to four one-time-use items, each with a different effect].

Added a new Domain: Fractured Timeline [If both Chara and the opponent are captured, Chara gains a free action teleport].

Domains are now a one-time-use super.

Only one Domain can be used per match.

Fixed hitbox priority on Stab(s) so that non-sweetspot hitboxes have higher priority.

Added custom UIData for most moves.

Added a normal intro.

Added a cool intro.

Added descriptions for ITEM.

Added a death animation.

Added revive functionality.

Levels are now lost on hit based on the damage taken.

Added full Style compatibility for cool people.

Added punishment for dishonest players.

Finally added Grab.

Activating Shadow Orb is now a free action instead of a button press.

Shadow Orb now uses an 8-way selector instead of a button selector, providing more clarity on what moves do.

Evade can no longer dodge Guard Breaks — you must perfect dodge them or take the hit.

Perception is no longer projectile invulnerable.

Interception is no longer projectile invulnerable.

Evade is no longer projectile invulnerable.

Added Soul Carve[Super]

Added Quick Save[Super]

More framekill fixes? (crossing fingers)

Opdatering: 3. apr. kl. 21:36

BETA V2

Movement

Fast Fall

Air Specials

Asunder
Found You
One'sOwnShadow

Air Specials[Perception]:

Asunder
Severance
Interception
Ravenous

Supers

Genocide

Air Supers

Genocide

Air Supers[Perception]

Fissure

-------------------------

General

DI and SDI mod:
All moves now have 1x DI and SDI Mod.


Levels:
Level Damage multiplier has gone from a max of 1.9x damage to 1.5x Damage

Critical Hits:
Most XYPlot Moves will no longer Crit Cancel
Crits now give +6 Hitstun instead of +10
If Chara is about to Crit, there will be a flashing warning mark over her head.

Movement

All movement no longer frame kills

Intimidate:
Decreased Level Gain

Invade:
Air Version now takes Air Options
It is now locked behind level 14

Relentless:
If Chara goes past the opponent, after a certain distance she automatically stops completely.


Grounded Normals

Devastation:
Stops after being parried.
Unflippable.

Rupture:
Reduced the size of the hitbox so that it matches the animation
Unflippable.

Pierce [Huntress]:
F4->F5
+0 -> -1 on Block

Gouge [Huntress]
No longer beats grab
can no longet Crit Cancel.

Air Normals

Slaughter:
Increased the recovery frames
Reduced the size of the hitbox so that it matches the animation

Gash
Reduced the size of the hitbox so that it matches the animation

Pierce2 has been removed.

Grounded Specials

Terminate:
No longer beats jab and grab.
Increased the recovery frames
Reduced the size of the hitbox

Slicer
Determination is now properly taken when using DP version


Unhinged:
Scales Properly
Less pushback
Increased the recovery frames

Ravenous:
Increased the recovery frames
Reduced the size of the hitbox so that it matches the animation


ShadowActivate:
Adjusted UI for better ease of use.

Pursuit:
Increased the recovery frames

Lethality:
Increased the recovery frames
Unflippable.

Perception:
removed global hitlag. will now slow things down so that it's not a free turn.
removed momentum when using level 3

Severance:
Unflippable.
Will no longer drop on level 3

Aerial Specials

Eviscerate:
Now costs an air option
Now needs air options to use
No longer Crit Cancels

Grounded Supers

Save/Load:
reduced Damage taken when SaveStar is broken.

ForsakenMercy
No longer will cause epilepsy


Aerial Supers

Annihilator
Stays in place before firing the projectile.

Defense

Evade:
Reduced Air Friction

Mercy:
will now activate much later in the animation instead of instantly

Opdatering: 31. mar. kl. 14:56

Beta V1-5

HOPEFULLY FIXES THE AUTO ISSUE PART 3

Opdatering: 31. mar. kl. 14:36

Beta V1-3

Hopefully this fixes the Audio issues part 2

Opdatering: 31. mar. kl. 13:23

Beta V1-2

Hopefully Fixes the Audio Issues.