Age of History 3

Age of History 3

Realistic XX century
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Update: Apr 10 @ 10:26am

- AI make demands after war in accordance with the ideology (this feature exists in the original game, but here it became more noticeable)
- Cheaper generals
- More severe war weariness
CHANGE IN THE GAME CODE
- Now armies retreat to one of the nearest provinces, not to own country. The encirclement of the enemy's armies has become possible!
- If a country has become a puppet, it stops wars, if the suzerain does not wage the same wars (for example, if Poland became a puppet of Germany in 1939, it makes peace with the USSR. In the original game, the USSR and Poland, a puppet, would have continued the war).

Update: Apr 10 @ 9:46am

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Update: Mar 31 @ 7:31am

Update: Mar 31 @ 7:02am

Update: Mar 30 @ 12:01pm

Minor improvements:
-Fixed army recruitment in events
-Max num of alliances = 4 by default
-In war: 15% for white peace, 90% to make demands
-Half as many points for technologies
-Аewer points at the peace conference for change government
-150 agressive expansion points for coalition

Update: Mar 26 @ 2:59pm

Updated tecnology level for countries in WW1 and WW2 (more historical). Faster tecnologies development

Update: Mar 26 @ 12:54am

First update
- Scenarios with events from MMOD (WW1 and WW2)
- Cheaper military buildings
- Fixed goverments

Update: Mar 24 @ 9:22am

First release

Update: Mar 24 @ 9:21am

First release

Update: Mar 24 @ 9:20am

First release