Project Zomboid

Project Zomboid

The Military Boots Replacer
3件中 1-3 を表示
更新: 5月24日 @ 13時46分

B41 Addon!

更新: 3月23日 @ 18時27分

Important Mod Fixes:
- Removed accidental ZedScript Inside two Txt Files left inside...the Mod where they should not have been.
- GND_Leatherettes.txt & StepOnMeTwo.txt Renain inside the mod.
- But Are Now Empty ! Unfortunately. These While harmless cant be removed. steam does not support file removal from mods shipped.
( i was probably tired. since nobody reported this as an issue, i would not have found it. )


- Added Pixel Perfection Upgrade To Military Boots Replacer ~ !

1: 2048x2048 Texture Removed.
- 2K Texture Atlas @ 21.4MB, Downsized to, 10.0MB, @ 512x512
Hand Redrawn.

- WHY is it Not 2K Now?
B41 / B42 Cannot handle even 1 of these.
the dynamic masking system cannot cope. simply put,
it is irresponsible to willingly place textures of this size in mods.
testing recently revealed the cause of most of PZ's lag issues So i Opted to do something about it.

- How can i Avoid The Clothing Mod / Mask Issue / Melee Lag Ram Leak ?
Avoid mods with clothing with ANY textures for said clothes above
1: 512x512,
2: Non Power of 2^ Texture Scaling ( IE, Any Sizes That Are Not --> 32x32, 64x64, 128x128, 512x512 )



- Are Any Mod's / Clothing, or Other Types of Content in Mods Exempt?
yes.

1: Body And Hair Mods seem to not be affected.
2048x2048 seems to be a limit, But less is better.



guns, armor, melee, cars, etc
Should all at max, Per Part / material Instance be 512x512 at Max Wherever possible.

- Odd Size Bypasses
1: 768x768 seems to work for clothing in some instances.

更新: 2月4日 @ 10時11分