Total War: WARHAMMER III

Total War: WARHAMMER III

[BETA] Mixu's Legendary Lords - SFO Submod
Showing 11-20 of 28 entries
< 1  2  3 >
Update: May 22 @ 4:19pm

Update: May 18 @ 4:22pm

Fixed Kraal's animations

Update: Mar 25 @ 3:32pm

Did the basics, any deeper updates necessary will come later once the base mods are updated and I know what needs changing

Update: Mar 9 @ 3:19am

Finally balanced Kraal's Maneater Captain

Fixed/tweaked some skill effects:

  • Marius Leitdorf "Protectors of the Empire" missile dmg 0% -> 15%
  • Korhil "Cubs of Rahagra" weapon str 0% -> 25%
  • Gorfang Rotgut "Get 'em boyz!" melee def +0 -> +10, weapon str 12% -> 15%

Update: Mar 9 @ 3:04am

Update: Feb 4 @ 4:15pm

Another attempt at fixing Kraal's rituals

Update: Feb 4 @ 12:53pm

Updated datacored table

db/rituals_tables/ab_mixu_legendary_lords

Update: Feb 4 @ 12:33am

Possible Endless Grog Barrel fix, but I would not recommend playing as Van der Kraal for now

Update: Feb 3 @ 5:53pm

Huge sanity pass on unit/mount sizes, etc
Entries unchanged from base mod and matching SFO scale removed
Some updated to align with SFO resizes
Entries with no SFO entry (eg: elector griffin mounts) changed to vanilla size

db/variants_tables/!ab_mixu_legendary_lords

Update: Feb 3 @ 3:39pm

Fixed missing Shrine of Sigmar tier 3

removed table as it fixed the issue and seemingly isn't necessary anymore?
db/building_culture_variants_tables/!emp_worship_buildings