Timberborn

Timberborn

Bobingabout Script Pack
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Update: Apr 10 @ 10:19am

Fixed for V0.7.3.1 update

Update: Apr 9 @ 1:39pm

Bug Fix Crash for CustomBotByName without a Set defined.
Added support for Bot Names to have a # in their name to show their number.

Update: Apr 9 @ 11:13am

Added Character Graphics Set Blueprint definitions, and usage on Beaver/Bot ByName Blueprints.

Update: Apr 8 @ 3:29pm

Added Custom Bot By Name script.
Added a Bot Naming service.

Update: Apr 6 @ 9:00am

Tubes will add support legs for dirt on top.
Costom Beaver By Name scripts will now ignore case (Capital letters) when looking up textures and icons (EG: Bobingabout and bobingabout will both use the same graphics set.)

Update: Apr 5 @ 10:11am

Added new BobingaboutTubePatchSpec to set a tube's intended position and fix tubes being registered to the wrong coordines in the TubeMap.

Update: Apr 2 @ 9:48am

Updated for Experimental version 0.7.2.0

Update: Mar 31 @ 6:02am

Moved Tubeway Platform's ChangeStackable to Tick, as there were still some instances where it was being run on object creation. The side effect is that it won't run while the game is paused.
Updated Character Texture Setter to try and read a beaver's texture set by vanilla means before picking one at random.

Update: Mar 21 @ 6:43pm

Fixed possible crash on placing a tubeway under a platform that has something on top.

Update: Mar 20 @ 12:25pm

Edits to Emberpelts Tubeway Platform script, can now draw the platform top seperately, and performs more checks for supports.