Project Zomboid

Project Zomboid

Lifestyle: Hobbies
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Opdatering: 11. juli kl. 7:12

### **Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.9.p** ###

- **ADDED:** Introduced the Yoga activity and corresponding (hidden) skill. Practicing Yoga offers new ways to improve fitness, weight loss, and the recovery of muscle strain.

- **ADDED:** Added a new sculpture type for wooden scultpures (decorated counters).

- **ADDED:** Most sculptures now require materials to craft.

- **ADDED:** 5 new ambitions -
> ***Kentucky Explorer***: *The Kentucky Explorer has ventured far and wide, uncovering unique points of interest all across Kentucky, from forgotten cabins to questionable gas stations and mysterious roadside attractions.*
>
> ***Axes to Grind*:** *You've got beef with the forest, and your axe is your therapist. Every swing settles a score with nature - and by now, you know exactly how to make any tree fall right.*
>
> ***Trailblazer*:** *All that walking has turned you into a lean, mean, terrain-crossing machine. You've walked farther than most will ever dare. Roads, ruins and wilderness - none of it slows you down anymore. Your feet are calloused, your stride unshaken.*
>
> ***Louisville Slugger*:** *Some folks talk things out, but why waste words when a well-placed swing makes your point loud and clear? You settle arguments with blunt force diplomacy.*.
>
> ***Plushies Collector*:** *You used to think plushies were just cute. Harmless. But they talk to you now, whisper secrets, plot things. With your beady-eyed critter friends, you'll never be alone again.*

- **ADDED:** New animations for guitars.

- **ADDED:** Interactions with plushies.

- **ADDED:** Corpses now reduce the beauty value of a room.

- **CHANGED:** Optimized instrument system code for better performance.

- **CHANGED:** Refined the tooltips for the Sculpture Station to present its functionality and usage more clearly and intuitively.

- **CHANGED:** Meditation and Yoga context menu entries have been reorganized under a new Wellness category.

- **CHANGED:** Unified Meditation and Yoga code under a single logic structure.

- **BALANCE:** slight Increase to the chance of favorable outcomes from the fortune teller robot. It can now be used once every **8 hours** (previously 12).

- **BALANCE:** *El Dorado* ambition bonus improved - zombies now drop money more frequently.

- **FIXED:** Issue where harmonicas songs added to a music notebook couldn't be learned by a new character.

- **FIXED:** Exiting the game while interacting with the fortune teller robot will no longer change a negative outcome.

- **FIXED:** Bloodstained grass and floors now correctly reduce room beauty instead of increasing it.

- **FIXED:** Music effects from jukeboxes no longer apply when the player is outside audible range.

- **FIXED:** Corrected a typo in `LSSheetBookAction.lua` that previously prevented harmonica songs from being learned.

- **FIXED:** An issue where players couldn't see beauty room values after dying and respawning.

- **FIXED:** A bug where practicing with instruments would result in no xp.

- **FIXED:** An issue where beauty need would still drop to negative values outside even if the "Dirty Outdoors" sandbox option was disabled.

- **FIXED:** Addressed an error that could occur when a character died while the Was Taught Meditation moodle was active.

- **FIXED:** Error when trying to get beauty values from advertising type tiles.

- **FIXED:** Error when attempting to return character's HasACold value.

- **FIXED:** Violin position and rotation during practicing and playing animations.

Opdatering: 22. maj kl. 12:22

### **Lifestyle: Hobbies - Patch 0.3.7.p** ###

- **ADDED:** Support for twig brooms. They can now be utilized for cleaning actions.

- **ADDED:** The vanilla harmonica is now fully playable.

- **ADDED:** A warning message is now displayed when attempting to clean blood without using bleach.

- **ADDED:** Dynamic Lifestyle Traits - Introduced dynamic trait behavior for lifestyle traits. These traits can now be acquired or lost in response to in-game conditions. This feature can be toggled via the sandbox options menu.

- **ADDED:** Beauty System and Cleaning Overhaul - Implemented a comprehensive beauty system that fully replaces the previous cleaning check mechanic. The new system brings added depth to environmental aesthetics and player interaction with surroundings.

- **ADDED:** New Beauty-Related Moodles - Added a set of moodles that reflect the character's response to beauty and cleanliness. The old cleaning moodles have been deprecated and replaced with moodles tailored to the new beauty system.

- **ADDED:** Sandbox Options for Art - New options have been added to the sandbox settings, allowing greater customization over artworks and the new beauty mechanic.

- **ADDED:** Added a new sandbox option allowing players to enable or disable positive trait loss for dynamic lifestyle traits. When enabled, positive lifestyle traits can be lost over time if certain in-game conditions are no longer met.

- **ADDED:** Introduced new sandbox options for adjusting the strength of the positive and negative effects from beauty need.

- **ADDED:** Localization updates across multiple languages:

> Korean (KO) Translation files updates by **Blumountain**.
>
> Turkish (TK) Translation files updates by **xeotN**.
>
> Portuguese (PT-BR) Translation files updates by **angry**.

- **CHANGED:** Deprecated Tile Info Context Menu - The old "Info" option found in the context menu of some tiles has been removed, as it was obsolete and fully superseded by the new beauty system.

- **BALANCE:** Upon completion, the El Dorado ambition will now actively consume accumulated wealth (money and jewelry) in the player's inventory while it remains active. Additionally, the damage bonuses granted by this ambition have been slightly reduced.

- **FIXED:** Corrected the custom harmonica model’s dimensions and rotation inconsistencies during animations.

- **FIXED:** Addressed an issue where harmonicas could not be activated when assigned to a hotbar slot.

- **FIXED:** Fixed an incompatibility affecting mods that overwrite ISUIElement:wrapInCollapsableWindow and assume the first input argument is always valid and of type string.

- **FIXED:** Addressed a bug where a failed attempt to call :getBodyDamage() could produce errors under specific circumstances.

Opdatering: 14. apr. kl. 13:12

### **Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.6.o.0.6.0** - Hotfix ###

- **FIXED:** Removed a deprecated method embedded within the ambitions UI, which had the potential to prevent players from accessing the ambitions menu functionality as intended.

Opdatering: 10. apr. kl. 11:13

**Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.6.n.0.6.0 - Hotfix**

- **FIXED:** Added missing geometry file.

Opdatering: 10. apr. kl. 10:37

### **Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.6.m.0.6.0** ###

- **ADDED:** Integrated the most recent changes from the experimental branch, bringing the B42 version up to date with the latest development additions:

> ADDED: Disco Floors - Players can now craft Disco Floors after acquiring and reading the HomeStyle: DISCO Special Edition magazine. These floors can be placed over existing wooden surfaces and linked together to form dynamic light patterns that activate whenever a nearby jukebox or DJ booth is in use.
>
> ADDED: DJ-Controlled Light Displays – DJs now have the ability to customize the color and pattern schemes of close-by disco floors. This feature is accessible through newly implemented controls in the DJ booth user interface, allowing for greater synchronization between music and lighting effects.
>
> ADDED: Additional moodles have been introduced for the El Dorado ambition. These indicators become visible upon completing and activating the ambition, offering players better insight into their character's current gold requirements to maintain progress.
>
> ADDED: Low Hygiene Sickness – Characters with low hygiene levels have a small chance of becoming ill. This feature is disabled by default but can be enabled and customized in the sandbox settings, allowing players to adjust both the probability and severity of sickness effects.
>
> ADDED: Dog Goblin.
>
> FIXED: The notes associated with the Brushmaster ambition have been transitioned to the updated note system.
>
> FIXED: Resolved an issue where the Dance option would occasionally fail to appear in the context menu when triggered by a nearby DJ booth.

- **ADDED:** Localization updates across multiple languages:

> Chinese (CH) Translation files updates by **TW_Billy**.
>
> Turkish (TK) Translation files updates by **xeotN**.
>
> French (FR) Translation files updates by **Xianah**.
>
> Spanish (ES) Translation files updates by **meza**.

- **BALANCE:** The hygiene gain rate from using showers has been slightly reduced.

- **FIXED:** Resolved a long-standing issue where Lifestyle moodle icons were rendered above maps and other UI elements.

- **FIXED:** Corrected depthmap layering for water and fog sprites related to baths and showers. This means characters and surrounding objects will now display correctly during interactions with showers and baths.

- **FIXED:** Updated sprites for jukebox lights and disco balls.

- **FIXED:** A visual alignment issue where perfumes and colognes were not being held properly during the "apply perfume" animation.

- **FIXED:** Characters will no longer attempt to clean burnt floor tiles during cleaning tasks. While these tiles will no longer be cleaned, they will continue to negatively affect room cleanliness.

- **FIXED:** Various minor grammar corrections.

Opdatering: 4. mar. kl. 9:42

**Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.5.m.0.5.4 - Hotfix**

- **FIXED:** Mod updated to work with the newest unstable version (B42.4.0).

- **FIXED:** Resolved an issue where toilet need attempted to call an invalid method if the character's unhappiness went beyond the 0-100 scope;

Opdatering: 18. feb. kl. 3:32

### **Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.5.l.0.5.4** ###

- **ADDED:** Implemented a compatibility patch for CMF (Community Framework) mod.

- **ADDED:** Interacting with the Oracle Robot will now impart a lingering effect and moodle - either positive or negative - that persists for several hours, influencing the character’s state accordingly.

- **BALANCE:** The mindfulness accumulated during a meditation session will now remain stable for the duration of the session, without decaying. Note - initiating a new meditation session will not reset the mindfulness timer, unless the character manages to reach a new mindfulness state during that session.

- **FIXED:** Updated compatibility patch with MF (Moodle Framework) mod.

- **FIXED:** Resolved an issue where flushing toilets attempted to call an obsolete method.

- **FIXED:** Characters lacking the Disciplined trait will once again experience disruptions to their meditation sessions due to loud noises, like music from jukeboxes and musical instruments.

- **FIXED:** Adjusted the trigger conditions for Good/Bad Music effects to ensure greater precision and consistency in their activation.

- **FIXED:** Lifestyle moodles now correctly adjust their size in accordance with the "Scale with Font Size" UI setting.

Opdatering: 12. feb. kl. 11:54

**Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.5.l.0.5.3 - Hotfix**

- **FIXED:** Mod updated to work with the newest unstable version (B42.3.0).

Opdatering: 21. jan. kl. 12:55

Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.5.k.0.5.1 - Hotfix

- **FIXED:** Compatibility patch for hanksie's guitars.

- **FIXED:** Updated recipes for version 42.1.1.

Opdatering: 12. jan. kl. 10:58

Lifestyle: Hobbies - pre-0.4 (Art Update) Patch 0.3.5.j.0.5.1 - Hotfix

- **ADDED:** Korean (KO) translation files have been updated by **Blumountain**.

- **FIXED:** Updated encoding for all translation files.