Sea Power

Sea Power

S-70B-2 Seahawk with AGM-114 'Hellfire' Missiles
正在显示第 1 - 10 项,共 18 项条目
< 1  2 >
更新于:10 月 11 日 下午 5:00
作者:Pog Frog

Fixed RGM-84a issue on the Spruance and updated approximate version to 0.5.0

更新于:8 月 5 日 上午 12:41
作者:Pog Frog

Updated compatability for Version 0.4.0

更新于:5 月 10 日 下午 10:25
作者:Pog Frog

更新于:5 月 10 日 上午 2:23
作者:Pog Frog

Updated Spruance and OHP to carry the updated Harpoons

更新于:3 月 2 日 下午 7:20
作者:Pog Frog

Moved AGM-114 Hellfires to Strike Loadout, AntiShip Loadout now comes with 1 x AGM-119 'Penguin' Missile. All Loadouts now come with 13 x AN/SSQ-53 DIFAR Sonobuoy (Passive) and 12 x AN/SSQ-62 DICASS Sonobuoy (Active). Fixed some minor graphical issues.

更新于:2 月 21 日 下午 7:21
作者:Pog Frog

Updated AGM-114.ini and material.ini variables to work with recent update to SeaPower changing the way textures are called.

更新于:1 月 27 日 下午 2:14
作者:Pog Frog

Updated AGM-114 Mininum and Maximum range for balance. S-70B-2 can now engage from a minimum of 0.3nm (600yd) to a maximum of 6.5nm (12000yds) to be more in line with documented weapon performance.

更新于:1 月 13 日 上午 12:54
作者:Pog Frog

Update workshop item

更新于:1 月 13 日 上午 12:50
作者:Pog Frog

Update workshop item

更新于:1 月 13 日 上午 12:06
作者:Pog Frog

Added Navigation Lights and lighting to the Backseat Sonar Console to emulate some 'realism'. Working on how to remove strobe effect from Sonar console and lights which would normally have a steady burn