Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
Viser 81-90 af 132 forekomster
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Opdatering: 3. feb. kl. 19:42

- (Experimental) At slow speeds, try to prevent slipping sideways on mildly steep slopes
- Added lightBrightness option to ENT.LightSprites
- Added option to override light cookie texture for headlights

Opdatering: 1. feb. kl. 8:51

- Restore action filter for blocking binds, so that only a few binds are blocked (instead of all of them) while inside a Glide vehicle

Opdatering: 31. jan. kl. 13:41

- Added a misc. option to reduce tire particles
- Added hook: Glide_CanEnterVehicle
- When the vehicle is empty, set the vehicle's creator as the attacker when firing weapons with Wiremod
- Tweak how motorcycles detect when they are being held by Gravity Gun/Physics Gun, allows motorcycles to stay upright after releasing them

Opdatering: 27. jan. kl. 7:17

- Fixed broken Blazer model from the last update
- Try to fix dim siren lights on the Police Cruiser

Opdatering: 26. jan. kl. 8:33

- Fixed level-of-detail issues on low graphics settings
- Tweaked Police Cruiser spawn color
- Constantly check car engine health to turn if off when necessary
- Make sure lockable entities are valid

Opdatering: 23. jan. kl. 13:21

- Don't block the "+walk" bind
- Applied some player iterator optimizations, added new hooks (Thanks, megascan!)
- The first player to enter a vehicle always goes to the driver seat, passengers enter the nearest seat (Thanks, megascan!)

A list of the new hooks can be found here.[github.com]

Opdatering: 23. jan. kl. 9:33

- Don't block attack binds

Opdatering: 23. jan. kl. 6:36

- Added horn/siren volume setting
- Don't do exhaust pop if ENT.ExhaustPopSound is a empty string
- Block binds that conflicts with Glide buttons while driving
- Added ENT variables to tweak turbocharger sounds

Opdatering: 20. jan. kl. 8:11

- Increased default bullet ranges for vehicle weapons and turrets
- Allow the engine toggle button to work on all vehicles types
- Fixed passengers being able to press driver-only inputs on aircraft
- Reduced default motorcycle health
- Tweaked default bullet damage multipliers

Opdatering: 19. jan. kl. 19:59

- Forgot to add the siren input to the settings page on the last update 👀
- Moved water level check to a separate function on the car class logic