Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
Viser 111-120 af 132 forekomster
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Opdatering: 28. dec. 2024 kl. 15:20

- Fix glide_gib_lifetime not respecting 0 (Thanks, DrVrej!)
- Don't let rotors hit **empty** surfaces (Thanks, Redox!)
- Do water splash trace on vehicle-fired bullets (Thanks, Redox!)
- Added a little offset to let turrets do water splash
- Added Strikeforce cannon sound to the Turret tool

Opdatering: 28. dec. 2024 kl. 12:37

- Use proper animation sequences while holding weapons on passenger seats (Thanks, afxnatic!)
- Added rotor wash to helicopters (Thanks, Redox and kirillbrest123)!
- The Insurgent's mass has doubled
- Water Driving tool should allow driving over toxic slime too
- Helicopters can also setup strobe lights now

Opdatering: 27. dec. 2024 kl. 11:06

- Allow developers to define third person camera pivot center (Thanks, kirillbrest123!)
- Updated Russian localization (Thanks, Flarky55!)
- Updated Turkish localization (Thanks, NovaDiablox!)
- Tweaked ragdoll health logic
- Allow changing rotor offset angles
- Allow custom sounds when changing landing gear state
- Added ENT:OnLandingGearStateChange entity function to aircraft
- Make use of landing gear animation length, so that they don't get cut during playback

Opdatering: 26. dec. 2024 kl. 19:28

- Override Entity:IsVehicle to return true on Glide vehicles
- Engine fire remembers who was the attacker
- Pass damage inflictor when damaging vehicles
- Tweaked car unflip force
- Save Wheel Model tool data on dupes
- Clamp Wheel Model tool scale

Opdatering: 25. dec. 2024 kl. 18:11

- Try to add compatibility with Spawn Anchors
- Increase delay for auto-unragdoll
- Restore weapons on unragdoll
- Allow pressing any movement key to unragdoll early

Opdatering: 25. dec. 2024 kl. 16:48

- Tweak grass particles
- Added tire skid/roll mark settings
- Limit params for turret/launchers after pasting dupes

Opdatering: 25. dec. 2024 kl. 8:47

- Fixed color tool changing default colors of the next vehicles that are spawned
- Fixed being unable to repair vehicles while the player is underwater
- Fixed rotors/propellers being unable to be repaired when the chassis health is full

Opdatering: 24. dec. 2024 kl. 13:07

- Block using the No Collide tool right-click on tanks
- Block the Disable Collisions property being used on tanks
- Add Headlights and Horn Wiremod inputs
- Transfer some of the brake power to the front
- Tweak redline sound volume
- Tweak the Blazer's max. steer cone angle

Opdatering: 24. dec. 2024 kl. 10:05

- Fixed duped entities not retaining their parent
- Let NPCs see through vehicles
- Added Russian localization (Thanks, Flarky55!)
- Allow redefining vehicle spawn colors with a function (Thanks, kirillbrest123!)
- Fixed error when right-clicking with the Projectile Launcher tool

Opdatering: 23. dec. 2024 kl. 20:29

- Increased max. delay limit for various tools
- Fixed error when right-clicking with the Turret tool
- Set HUDDrawTargetID hook priority to high, if ULX is installed