WARNO
WARNO Tactical Overhaul (Freedom Decks, Realistic LOS, Unit Speed, 2x Scale)
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Opdatering: 10. feb. kl. 11:39

Update 2.2 (Game Version 146198):

Fixed:
- Original YSM Supply Base didn't have Forward Deployment.
- Corrected mod update date in the main menu text.

Added:
- Income in AG Tactical Battles has now been doubled.
- Units no longer forcefully auto-orient to the nearest known enemy (caused issues with the longer ranges (Tanks getting killed by faraway ATGMs in their side-armor, etc.)).

Opdatering: 10. feb. kl. 10:47

FAULTY UPLOAD

Opdatering: 10. feb. kl. 10:43

FAULTY UPLOAD

Opdatering: 8. feb. kl. 0:04

HOTFIX - Update 2.1 (Game Version 146198):

Fixed:
- Performance issues when using unlimited decks should now dampened, as I have temporarily changed unit card amount from 999 to 25. I know it's not ideal but it will at least work now.
- A few units didn't have the ability to choose "No Transport", but that has now been fixed.

Opdatering: 7. feb. kl. 23:53

FAULTY UPLOAD

Opdatering: 7. feb. kl. 19:19

Update 2.0 (Game Version 146198):
I'm an insomniac... :SkullofDoom:

Fixed:
- Now using SteamCMD and .VDF files to upload this mod to workshop. This should fix the performance issues caused by recent game update.

Added:
- Infantry take 25% less damage when stunned to simulate them going prone
- Satchel Charge range increase to 800m to emulate grenade launcher. Range is subject to change in the future

Changed:
- Max unit speed increased from 70% to 71% and on-road speed bonus decreased from 20% to 18%.

Opdatering: 7. feb. kl. 18:44

BROKEN - FINDING FIX

Opdatering: 7. feb. kl. 18:33

BROKEN - FINDING FIX

Opdatering: 7. feb. kl. 17:45

BROKEN - FINDING FIX

Opdatering: 7. feb. kl. 17:43

BROKEN - FINDING FIX