Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign, Classic
Ergebnisse 21–30 von 38
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Update: 6. Dez. 2024 um 10:17

Version 1.13

  • Fixed Teclis victory conditions that were causing crash

Update: 30. Nov. 2024 um 5:53

Version 1.12

  • Fixed Changeling stuff AGAIN. It's a really complicated script if you didn't know.

Update: 29. Nov. 2024 um 11:16

Version 1.11b

  • Changeling rifts fixed, again
  • Changeling's empire battle moved to dry land

Update: 29. Nov. 2024 um 1:27

Version 1.11a

  • Fixed changeling rifts from technologies

Update: 28. Nov. 2024 um 2:23

Version 1.10

  • start_pos updated, nothing relevant to this campaign.

Update: 24. Nov. 2024 um 5:13

Version 1.09b

  • Fixed a few more Changeling script errors, actually did some testing this time.

Update: 24. Nov. 2024 um 0:02

Version 1.09a

  • Fixed Changeling's Sylvania portal being out of bounds
  • Fixed several Changeling script errors, the Kislev/Norsca scheme conclusion should now work (they invade nehekhara or the badlands in Classic) and campaign victory conditions. Oh and Black Pyramid thing should be working now too.

Update: 19. Nov. 2024 um 18:27

Version 1.08

  • Added some new sea lanes to connect the tip of Estalia to the Sour Sea and Frozen Sea
  • Adjusted a few victory conditions, switching some regions that aren't on the map for ones that are.
  • Fixed Moon Howlerz faction leader being out of the playable area
  • Made not-on-map-at-start elector counts playable, if enabled by other mods

Update: 18. Nov. 2024 um 19:51

Version 1.07

  • Fixed Darkness Daughters faction leader being out of bounds

Update: 18. Nov. 2024 um 17:49

Version 1.06

  • Fixed some script errors related to faction intros and "defeat initial enemy" missions for normally non-playable factions
  • Fixed the listeners for specific victory conditions, like mission related ones. They were all disabled until now.