Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign, Classic
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Opdatering: 16. jan. kl. 20:32

Version 1.18

  • Fixed Gotrek/Felix and Ghoritch missions/spawning

Opdatering: 13. jan. kl. 20:09

Version 1.17

  • Fixed legendary hero missions/spawning
  • Fixed Bretonnia confederation technologies

Opdatering: 12. jan. kl. 1:29

Version 1.16 (not save game compatible, use the back up)

  • Fully updated the map and start_pos for game version 6.0
  • Go check the main mod for what that entails
  • Added two, more recent, custom mixer factions

Opdatering: 7. jan. kl. 19:03

Version 1.15

  • Updated *scripting* for game version 6.0, making what was already there playable. This is basically the last Classic version brought into 6.0 with no other changes.
  • Did NOT change the start_pos at all (literally the same file) because of an unknown barrier that I've never seen before
    • Golgfag, Arbaal, Skulltaker, and Gorbad are NOT playable
    • Missing the latest Mixer custom factions
    • Settlement "Grimmpeak" is buggy
    • Settlement Ochness's port is probably buggy as well
  • This is the worst update ever, but it is a net positive

Opdatering: 6. dec. 2024 kl. 18:43

Version 1.14 (shouldn't affect saved games)

  • start_pos changes that follow the main mod:
    • Thorek removed (for now)
    • Kemmler moved down to Zarakzil
    • Malus Darkblade removed (for now)
    • Crone Hellebron placed at Nagronath
    • Grimgor removed (for now)
    • Azhag moved slightly east to Dushyka and now fights the Druzhina Enclave
    • Alith Anar moved very slightly south to Trogland
    • The 4 order factions (cth/emp/hef/lzd) on Albion now hate each other, at least initially
    • Regions "Pillar of Og Agog" and "Carn Mallog" on Albion given to Spirits of Sherweald
    • "Chamon Dharek" given to Sarl and "Kacirk" given to Sarthoreal's Watchers
    • "New" faction The Scourgeborn, placed in Norsca (Ironpelt Den, perfect!). Same faction as in IEE.
    • Removed "Subtle Torture"
    • Changed Ironclaw's leader's name (also renamed faction to "Ironclaw Mutinous Boyz")
  • Changed victory conditions to account for new starting positions
  • Removed Malus Darkblade from MCT settings. Hellebron is now the default for the Nagronath setting.

Opdatering: 6. dec. 2024 kl. 10:17

Version 1.13

  • Fixed Teclis victory conditions that were causing crash

Opdatering: 30. nov. 2024 kl. 5:53

Version 1.12

  • Fixed Changeling stuff AGAIN. It's a really complicated script if you didn't know.

Opdatering: 29. nov. 2024 kl. 11:16

Version 1.11b

  • Changeling rifts fixed, again
  • Changeling's empire battle moved to dry land

Opdatering: 29. nov. 2024 kl. 1:27

Version 1.11a

  • Fixed changeling rifts from technologies

Opdatering: 28. nov. 2024 kl. 2:23

Version 1.10

  • start_pos updated, nothing relevant to this campaign.