RimWorld

RimWorld

Mechanoid Upgrades
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Update: Dec 5, 2024 @ 9:08am

1.1.1 Add-on code update, nothing changed in core module

Update: Dec 1, 2024 @ 5:11am

1.1 Add-on release
- Added classes for Mechanoid Upgrades - Anomaly add-on
- Small fixes

Update: Nov 30, 2024 @ 11:01am

1.0.4 Mechanic update
- Major code changes:
1) UpgradeComp now doesn't have "holder" field, use "parent.holder" or "Mech" instead
2) CompProperties_AbilityWithCooldown was replaced with CompProperties_AICastableAbility that provides more options to tweak ai behavior
3) Hediff_ShieldBoost was replaced with HediffComp_ShieldBoost for easier value changing
4) UpgradeCompReloadable.Reload now use different values
5) upgrades generation should work faster
6) UpgradeRestriction now can apply commonality factor to upgrade
7) UpgradeComp_Turret added
- Added: Mini-burner for smaller mechs
- Minor changes

Update: Nov 18, 2024 @ 6:14am

1.0.3 Small changes
- Added: Upgrades from storages counts in bill products calculation.
- Fixed: Setting from previos update had no translation.

Update: Nov 17, 2024 @ 9:02am

1.0.2 Compatibility Patch
- Fixed: Royal lancer from [AV] Mechtech cannot have ranged upgrades(that was sign of issue in UpgradeRestriction_IsRangedFighter)
- Added: Mechanite Plague compatibility patch
- Added: Milira Race compatibility patch
- Improved: CombatExtended compatibility patch
- Added: Upgradability stat adjust setting
- Added: Trade tags for upgrades

Update: Nov 14, 2024 @ 8:37am

1.0.1: Compatibility update
- Fixed: turret pack from Anomaly doesn't work correctly
- Added: test Combat Extended compatibility patch
- Added: Gestalt Engine compatibility patch
- Small balance changes

Update: Nov 13, 2024 @ 7:00am

1.0: Release