Garry's Mod

Garry's Mod

NPC Physical Mod
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Update: Sep 17 @ 8:50am

Update: Sep 15 @ 9:33pm

Update: Sep 15 @ 9:47am

1. Crazy Optimization
大量的性能优化

It took a huge effort to optimize this mod for better performance
In short, if you are playing campaign maps with many NPCs, but they are scattered across the map,
not dozens of them gathered together. Then performance will be fine.
However, if there are dozens of NPCs gathering in the same place in the map
Then you may lag the sh*t out.
真的很费很费功夫
总而言之,要是你在玩一个战役类的地图,虽然有很多NPC,但他们都分散在地图各处,
没有几十个扎堆,那游戏一般不会卡,如果卡,那基本是地图的问题.
但要是地图里有几十个NPC在同一个地方扎堆的话
电脑就该爆了

2. Zombie Replacement Improvement
僵尸模型替换 功能增强

If you are using [Zombies Model Replacement], And with a dismember addon like [Zippy's Gore Mod],
And with [Physics Simulation Method] set to \"1\", (Which enables you to gib NPCs when they are alive)
Then when you dismember a Zombie's leg, It will fall to the ground and become a Torso Zombie.
如果你使用了[僵尸模型替换]功能,并且开启了例如 [Zippy's Gore Mod] 之类的肢解模组
并且将 [如何将NPC物理化] 这一选项设为了 \"1\" (设为 1 会让NPC能够在还活着的时候就被肢解)
那么当你肢解一个僵尸的腿时,它就会倒在地上,然后变成一个爬着的半身僵尸

3. Addon Compatibility
模组兼容性

Stable compatibility with [Enhanced Death Animations] because I wrote it
No longer supports [Reagdoll] or [Fedhoria] because I can't change their code
美妙地兼容了 [Enhanced Death Animations] 因为是我写的
不再支持 [Reagdoll] 或 [Fedhoria] 因为我改不了它们的代码

4. Expected Problems
预计会出现的问题/现象
1:NPCs will shake a little when they first appear in your view (Worry not all good)
2:It feels like sometimes NPCs can't see you (Just set [Physics Simulation Method] to \"0\")
3:NPCs' weapons don't follow their hands(Still all good)
4:Console will show errors like \"Crazy origin on entity\"(All good all good ignore it)
5:If using death addons other than [Enhanced Death Animation],console will spit errors(Bear it)

1:当NPC刚出现在视野内的一瞬间会鬼畜一下(别怕一切正常)
2:NPC有时候感觉像看不到你一样(把 [如何将NPC物理化] 这一选项设为 \"0\" 就好)
3:NPC手里的武器不太跟手,有时会悬空(依旧一切正常)
4:控制台会显示\"Crazy origin on entity\"一类的错误(还是一切正常,忽略它即可)
5:要是用了除了[Enhanced Death Animation]之外的别的类似的死亡模组的话,\n控制台会吐错误(没办法的事)

Update: Mar 28 @ 5:16am

Update: Mar 27 @ 7:08pm

Update: Nov 18, 2024 @ 4:05am

Now NPCs are more less likely to disappear or something when you kill them

Update: Nov 16, 2024 @ 6:34pm

A lot of fixes, like NPC won't explode when they got killed in a far distance,still got a long way to go

Update: Nov 11, 2024 @ 4:55pm

Added compatibility with
-ReAgdoll
-Most facial expression addons
-Most death expression addons

Update: Nov 11, 2024 @ 4:15pm

Update: Nov 11, 2024 @ 4:19am

tiny bug fix














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