Counter-Strike 2

Counter-Strike 2

Movement Hub (New mode & Cache!)
Showing 11-20 of 31 entries
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Update: Mar 13 @ 6:19pm

Public Release 1.1.3
* added ent_fire kz_script trail_duration x

Update: Mar 13 @ 2:19am

Public Release 1.1.2
*updated hub

Update: Mar 12 @ 12:57pm

Public Release 1.1.1
*fixed typos

Update: Mar 12 @ 10:44am

Public Release 1.1.0

## General
- [x] Updated SteamHappy collectible
- [x] Added Hourly Map Rotation
- [x] Made the level fade in and remove death sound with stopsound
*so people hopfully stop being confused when switching maps.*
- [x] Fixed script starting in warmup if a player was playing a
*warmup map with weird settings before joining MH.*
- [x] Fixed trail being re-enabled if set to "none".
- [x] Added cooldown to kz_cpp after kz_tpp to prevent fat fingering 4 and 5 at the same time

## Gamemodes
- [x] Added a new gamemode called "Happy Frenzy"
*find the most optimal route to collect all steamhappies before the time runs out*

## Maps
- [x] Nuke
- [x] Adjusted few time trial jumps
- [x] Added a new jump
- [x] Added Happy Frenzy
- [x] Train
- [x] Replaced segmented time trial with happy frenzy due to valve removing most cool jumps
- [x] Anubis
- [x] Added Happy Frenzy
- [x] Cache
- [x] Added Time Trial
- [x] Added Happy Frenzy
- [x] Added Free Roam

## Other
- [x] Added a knife changer cfg that lets you change your knife while keeping its skin by typing the knifes name into console

Update: Nov 24, 2024 @ 2:41pm

Public Release 1.0.4
* Fixed Vertigo free roam spawn point

Update: Nov 24, 2024 @ 10:53am

Public Release 1.0.3
* added slot1, slot2 and slot3 to the Radio Menu

Update: Nov 24, 2024 @ 9:23am

Public Release 1.0.2
* attempt to fix disconnect crash

Update: Nov 23, 2024 @ 10:20pm

Public Release 1.0.1
* added 1 tick delay before loading in a new stage to prevent retriggering of the finish trigger when it happens to be in the same spot as the previous stage

Update: Nov 23, 2024 @ 9:55pm

Public Release 1.0.0

Update: Nov 19, 2024 @ 8:49am

bertBert