RimWorld
Food Texture Variety Core
Mostrando 1-10 de 25 aportaciones
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Actualización: 15 JUL a las 18:49

Added support for both insect and cannibal meals. Meals containing insect meat or human meat will now use a specific set of textures.

Human meat meals are enabled by an option that is disabled by default.

Actualización: 13 JUL a las 7:08

Added support for Odyssey fishing.

Actualización: 11 JUL a las 17:40

Fixed the incorrectly configured loadfolders.

Actualización: 29 JUN a las 9:54

Recompiled to incorporate changes with Flavor Text.

Actualización: 16 JUN a las 4:59

Ready for 1.6

Actualización: 6 MAY a las 18:14

[Auto-generated text]: Update on 5/6/2025 9:13:57 PM.

Actualización: 2 MAY a las 19:31

Compatibility update for Flavor Text.

Actualización: 12 ABR a las 16:24

Fixed a problem with Flavor Text compatibility where textures weren't matching.

Actualización: 9 MAR a las 7:51

Changed to use the defName instead of the label. I was trying to make it easier to figure out filenames, but that doesn't work with other languages. I'm stripping out some keywords from the defName before searching instead to make life a little easier.

Also added a couple more meat types. Chickens and turkeys now have their own meat keyword.

Actualización: 25 FEB a las 18:04

Fixed a bug with the "use all textures" feature.