Crusader Kings III

Crusader Kings III

[Kei] Enhanced County View - 1.1.1 (CK 1.16.*)
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Update: May 15 @ 5:58pm

1.1.1

- Updated to CK 1.16.2
- Fixed occupier Coat of Arms issue

Update: May 12 @ 5:45pm

1.1.0

- Updated for CK3 1.16.1.
- Swapped positions of County modifiers panel and County attributes panel.
- Small positions and sizes adjustments.
- If Culture & Faith Granularity is enabled and the "Display Culture Acceptance" display option is enabled, acceptance of each culture towards the player culture will be displayed.

Update: Mar 22 @ 2:29am

Updated for CK3 1.15 "Crown" Update

Update: Dec 3, 2024 @ 6:31am

Update: Dec 3, 2024 @ 6:28am

1.0.11

- Added "Move Camp" button when the province has no holding.
- Main building now has its icon colored yellow/orange if it can be upgraded, like other buildings.

Update: Nov 7, 2024 @ 6:29am

1.0.10

- Added missing information on epidemic item display
- Improved epidemic item display

Update: Nov 4, 2024 @ 1:51pm

1.0.9

- Updated for 1.14.0.1
- Fixed settings window obstructing clicks even when invisible

Update: Oct 19, 2024 @ 12:10pm

1.0.8

- Updated for CK 1.13.1
- Added compaitbility for AGOT
- Small CAFG compatibility fixes
- Building type icon is easier to see in light backgrounds
- When the "Changes as Values" setting is enabled, the county opinion icon and value are aligned to the other stats.
- When the "Changes as Values" setting is enabled, changes near zero are now hidden.
- Fixed holding tabs sometimes being the wrong size
- Fixed "Grant Title" tooltip
- Fixed Absolute control icon making the window taller
- Fixed stat icon being at a different position when the change arrow is absent

Update: Oct 7, 2024 @ 2:25am

1.0.7

- Fixed the barony tabs not displaying properly at 10 baronies
- Now handles any number of baronies, using a compact view similar to the vanilla one, starting at 11 baronies. 12 baronies and above will use a scrollbar
- This compact view is also available via settings
- Changed the style of the small "can construct building" tab icons and added setting to hide them (icon in the building tab button remains unchanged)
- Changed the loot icon to be more differentiable from the tax icon
- Small adjustment to holding tab text position in some cases

Update: Sep 30, 2024 @ 5:02am

1.0.6

- Increased COAs sizes
- Moved & Added holding actions buttons below the holding COA : Customize Title, Grant Title, Revoke Title, Revoke Lease, Move Capital, Move Camp
- Buildings grid has a width of 6 buttons instead of 5. A line now corresponds to the maximum vanilla buildings available. This also increases max displayable buildings from 50 to 60
- Buildings summary now also contains building action buttons (i.e. feudalize tribe or other buttons from compatible mods)
- Buildings summary will stick to the bottom instead of hovering if there is less than 7 building slots
- Replaced occupier icon by the occupier's COA
- Increased occupier tooltip text size
- Slightly darkened military status flag background
- Increased MAA regiment icon size
- Decreased Holder/Leesee relation text size
- Improved modifiers tab display
- Modifiers with no icons won't appear in the modifiers summary and modifiers tab overview