Total War: SHOGUN 2

Total War: SHOGUN 2

Total FotS: Carlist Wars part 15a Multiplayer
Viser 1-10 af 11 forekomster
< 1  2 >
Opdatering: 25. sep. 2024 kl. 4:50

CHANGELOG:
- Some db Tweaks for Multiplayer and Singleplayer stats.

Opdatering: 19. aug. 2024 kl. 20:57

CHANGELOG:
- Lowered slightly the flanking and rear morale penalties.
- Lowered slightly the base projectiles for all rifles/muskets.
- Some minor stat changes.

Opdatering: 19. aug. 2024 kl. 17:34

CHANGELOG:
- Some changes for new multiplayer battlemaps.

Opdatering: 10. aug. 2024 kl. 18:37

CHANGELOG:
- Added fatigue resistant for cavalry units (they become less tiered).

Opdatering: 28. juli 2024 kl. 14:04

CHANGELOG:
- Due a mistake on my part, i re-introduced gun blast and high penetration how it should be for normal smoothbore guns.

Opdatering: 27. juli 2024 kl. 17:58

CHANGELOG:
- Projectiles artillery damage increased for both Multiplayer and Singleplayer.
- Added different explosions/shockwave type for normal guns (mostly gun blasts) and howitzers/mortars (explosions type).
- Reduced grenades and replaced explosive types (was using the blinding grenades type).

Opdatering: 27. juli 2024 kl. 11:24

CHANGELOG:
- Projectiles base damage lowered.

Opdatering: 26. juli 2024 kl. 15:52

CHANGELOG:
- After testing some multiplayer battles. I removed the rules section (global values) and reverted back to the standard one. But, the local projectiles values have been improved from 0,25 to 0,4 (flintlock smoothbore), rifled muskets (the UK riflemen uses rifles as tier 1 units), have been increased from 0,25 to 0,6. But this update should be balancing things out now.

Opdatering: 26. juli 2024 kl. 15:22

CHANGELOG:
- Lowered distance accuracy multiplier. For Balancing.

Opdatering: 26. juli 2024 kl. 14:26

CHANGELOG:
- Changed some stats for projectiles and global ones. For Balancing.