Timberborn

Timberborn

BeaverBuddies - Multiplayer Co-Op
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Opdatering: 14. okt. kl. 18:05

* Fixed a bug with IPv6 support; should now work

Opdatering: 12. okt. kl. 12:27

* Support for direct joining IPv6 addresses and domain names

Opdatering: 20. sep. kl. 14:05

* Updated for the 2025-09-17 Timberborn update
* Fixed a bug where large maps don't transfer over Steam

Opdatering: 23. aug. kl. 18:33

* Fixed desyncs related to moving contaminated beavers and changing the water depth limit on pumps
* Name updates made through the overview panel should now sync
* Non-steam players should now be able to use the mod again

Opdatering: 16. juli kl. 18:41

* Updated for compatibility with the 2025-07-16 version of Timberborn

Opdatering: 6. juli kl. 17:05

* NEW (beta): Steam networking support with crossplay! Invite friends via Steam and (once they've loaded the BeaverBuddies mod), they can join. Still a work in progress: feedback appreciated in our Discord thread (see description for how to join)!
* NEW: If Steam peer-to-peer networking is supported for your network, you no longer need to port forward (though direct connection is still faster).
* NEW: In-game settings management: Edit game settings from within Timberborn from the Mods menu. The mod now *requires* the ModSettings mod.
* On Steam, subscribe here: https://steamcommunity.com/sharedfiles/filedetails/?id=3283831040
* On Mod.io, download here: https://mod.io/g/timberborn/m/mod-settings
* A number of desync and bug fixes:
* Crash on Rehost should be fixed
* Placing conflicting structures (e.g. accidental double-clicking when building) should no longer cause a desync
* The following buildings should now be supported for network: Wonders, Badwater Dome, District Center (default worker behavior), character/building renaming
* Decreased network load

Opdatering: 4. juni kl. 19:27

* Updated for compatibility with the 02.06.2025 patch

Opdatering: 26. maj kl. 15:09

* Fixed a crash related to movement animations

Opdatering: 8. maj kl. 18:45

* Added Update 7 support!
* A number of issues from Update 7 still remain and cause desyncs, but the game should be largely playable.
* Support for automatic desync reporting - please use this to improve the mod!

Opdatering: 8. maj kl. 18:43