Counter-Strike 2

Counter-Strike 2

ze_wicked_organization
Viser 11-17 af 17 forekomster
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Opdatering: 1. sep. 2024 kl. 8:02

- Fixed the teleport in the second underground passage teleporting players too early.
- Fixed weird lighting in the first underground passage (placed a lightprobe/cubemap volume that was missing).
- Added a bit more post processing effects making the map pop a bit more.
- Reduced the filesize by ~9MB.

Opdatering: 23. aug. 2024 kl. 18:44

- Updated the lighting shapes.
- Made the water push 25% less strong.
- Added post processing to make the map look more vibrant.

Opdatering: 17. aug. 2024 kl. 1:17

- Managed to reduce the file size by ~50MBs.
- Upgraded indoor lighting and shadows.

Opdatering: 30. juli 2024 kl. 16:22

- Fixed playerclipping so players can't get outside of the map anymore.
- Added a push to the water so humans and zombies get slowed down.
- Added a couple extra boxes to the outside areas.

Opdatering: 19. juli 2024 kl. 13:50

- Fixed playerclipping on the wooden building.
- Changed up the bridge hold so it's behind the bridge.

Opdatering: 18. juli 2024 kl. 6:09

- Fixed playerclipping at the sewer building and the bridge.

Opdatering: 18. juli 2024 kl. 4:18

Created ze_wicked_organization.