RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
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Update: Jan 18 @ 11:36am

More fixes for rendering layers, bandoliers should now consistently sit above tactical belts.

Update: Jan 17 @ 1:00pm

Fixed a problem with the ReBuild patch.

Update: Jan 17 @ 11:30am

Small tweaks to rendering layers of some items.

Update: Jan 17 @ 5:31am

Moved some relabels to a submod.

Update: Jan 16 @ 10:25am

Hotfix.

Update: Jan 16 @ 10:19am

Huge pawns can no longer fire over walls.

Update: Jan 16 @ 9:52am

Some fixes.

Update: Jan 15 @ 10:31am

Reverted my generic mortar removal as it was reversed on Combat Extended's end.

Update: Jan 14 @ 5:03am

Patched the scorpion from VFE - Classical.

Update: Jan 13 @ 1:31am

For Biotech users, mech ammo is now unlocked with basic mechtech.