RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Viser 11-20 af 360 forekomster
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Opdatering: 28. maj kl. 10:32

The VWE SMG/Carbine overhauls no longer wipe the relevant weaponTags. SMG's weaponTags are now preserved.

Opdatering: 27. maj kl. 7:27

Patched The Sovereignty - A Faction Expansion.

Opdatering: 26. maj kl. 13:36

Removed the now-redundant hiding of real ammo items from the research tab.

Opdatering: 25. maj kl. 16:05

Hotfix for two charged pistol ammo sprites being switched.

Opdatering: 25. maj kl. 15:54

Patched Ammo Variety - Shotguns - Bloat Module.

Opdatering: 22. maj kl. 22:36

Optimized the ammo timeout code.

Opdatering: 22. maj kl. 20:33

Tweaked the Combat Extended Guns patch.

Opdatering: 21. maj kl. 15:41

File tweaks.

Opdatering: 18. maj kl. 3:45

Reverted the cost change of the heavy turret. 12 components was way too much, I forgot autocannons had a component cost of 9.
Removed debug logging from the tree interception rework.

Opdatering: 17. maj kl. 14:10

Heavy turrets are now 2x1 instead of 1x1. They also cost more components.
Any heavy turrets in existing saves will harmlessly minify themselves.